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Bubble Bobble GBA | |
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File:Bbdemo2.png | |
General | |
Author | Thomas Maniero |
Type | Platform |
Version | Demo 0.9a |
License | Mixed |
Last Updated | 2002/05/22 |
Links | |
Download | |
Website | |
This is a clone of the platform arcade game Bubble Bobble.for the Game Boy Advance.
User guide
In this game, you can control the dragon to move along platforms, fall to lower ones, and jump to higher ones and over gaps.
Each level is limited to a single screen, with no left/right scrolling; however, if a screen has gaps in its bottom edge, you can fall through these and reappear at the top.
Each level has a certain number of enemies that must be defeated in order to advance. You must blow bubbles to trap the enemies, then burst these bubbles by colliding with them.
Each enemy defeated in this manner turns into a food item that can be picked up for extra points. Defeating multiple enemies at once awards higher scores and causes more valuable food items to appear.
Controls
D-Pad - Move
A - Jump
B - Blow bubble
Screenshots
bbdemo3.png bbdemo4.png
Compatibility
It works very well on VisualBoy Advance and on real hardware.
Credits
Coded by Thomas Maniero aka gersen.
Art ripped from the original coin-op (Taito '86), concept and gfx (C) Taito.
Thanks\Links:
- Sergej Kravcenko for his sound engine library.
- Forgotten for his very accurate [GBA emulator.
- Dovoto for his gba hardware info/tutorial.
- Tom Happ for his CowBite Hardware Specifications.
- Jason Wilkins for his (and GNU...) Dev-Kit Advance.
- Jeff Frohwein for his crt.S.
External links
- Author's website - http://digilander.iol.it/funnybits
Screenshots
Media
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