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Retro Rocket | |
File:Retrorocketds.png | |
General | |
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Author(s) | Asbjørn Djupdal, Morten Hartmann |
Type | Shooter |
Version | 1.1 |
Licence | GPL |
Links | |
[Media:Retrorocket11ds.zip Download] | |
Website | |
[Media:Retrorocketdssrc.gz Source] |
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RetroRocket is a high paced action game inspired by classic gravity games like Thrust and the amiga game TurboRaketti II. It is a game designed for Nintendo DS and requires a homebrew compatible flash card.
Features
- Single and multiplayer games
- All original TurboRaketti-II maps
- All original Thrust levels
- Real time strategy mode
- New two-player Thrust-like games
- Autogeneration of maps
- Menus with stylus support
Installation
- Download and extract the archive to your DS flash card
- Make sure the retrorocket_data directory is in the root directory of the flash card or, alternatively, under /data
- Place the .nds anywhere on the flash card
User guide
RetroRocket support four different game mode:
- TurboRaketti Survival: the player who still has lives left when the others are dead wins the game.
- TurboRaketti Kills: reach a certain number of kills wins the game.
- Thrust: pick up the balls and carry them to outer space.
- Strategy: conquer opponents by destroying their home platform
These games are described in more detail in the following sections. Your choice of game mode and other settings will affect the maps you can use for your game.
Controls
Right - rotate to right
Left - rotate to left
A - accelerate, confirm (menus)
B - go back (menus)
R - shoot
Troubleshooting
Random crashes in network games:
- The library does not fully tolerate alien network traffic on the same wireless channel. If you experience random crashes, change your network channels. Make sure all players use the same channel.
Can not find rooms:
- The library does not fully handle the use of rooms. If you experience problems with finding each others rooms, all players should restart their DS. Also, make sure all players use the same network channel. Channel 11 is the default channel, and not all DS units support changing the channel.
Credits
Game creators and developers: Asbjørn Djupdal and Morten Hartmann
Additional code: Marius Grannæs, Kyrre Glette and Bjørn Magnus Mathisen
Original game music: Karstein Djupdal
Ideas, game testing and documentation: Magnus Jahre