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Sprite Combat | |
File:Spritecombatds.jpg | |
General | |
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Author(s) | WinterAce |
Type | Strategy |
Version | 2.1 |
Licence | Mixed |
Links | |
[Media:SpriteCombat.zip Download] | |
Website |
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File:Spritecombatds2.jpg
Sprite Combat is a unique implementation of Rock, Paper, Scissors on the Nintendo DS. The game is created with DsGameMaker.
User guide
Pick a character and fight against the opponent. Attacks, defends and accumulates energy represents scissors,rock and paper. Gain points if you beat the opponent, win when you gain 10 points.
- The sword beats the ball of energy, is overcome by the shield.
- The ball of energy defects the shield, conquered by the sword.
- The shield defeats the sword, defeated by the energy ball.
Controls
Up/Down - select character, press arrow to changes
Stylus - move the main menu
Start - exit the Help menu
A - select character.
Compatibility
Tested on: Flashcard iPlayer OS 1.0.6 with firmware 1.2
Media
Changelog
v2.1
- Sound effects
- Featuring a snick of the story mode
- The ROM name is now without the version number (saving)
- Even better fading (now even the text and sprites fade in!)
- "Press B to go back." added in many places to help users
- Refined the code a bit
- Fixed some places where the text was placed irregularly
v2.0
- Added a Help doc
- Added a nice Credits doc
- Fixed bug where the scores don't reset to 0
- Records that keep track of your no. of wins and losses
- SAVING! Yes, there is saving now
- Minor Bug fixes to the text
- Score required to win reduced from 20 to 10
- New Game Icon
- Removed the white background on request
- Changed the font for better readability
- "Opponent's Score:" - "Opponent:" and "Your Score" - "You:"