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Tetra Master | |
File:Tetramasterds.jpg | |
General | |
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Author(s) | Tom Sweeney (Massif) |
Type | Card |
Version | 0.5.1 |
Licence | Mixed |
Links | |
[Media:Tetramaster051ds.zip Download] | |
Website |
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This is a clone of the Tetra Master card based on a mini game from Final Fantasy 9.
User guide
A complete tutorial can be found here.
Controls
Stylus - move the cards
Changelog
v0.5.1
- Fix L/R in collection screen
- Fix cards "played" attribute not resetting after exiting a game
- Opponents hand now gets deleted when a game is exited
- Fix intermittent black screen when game starts (not caused by music) (R4 and M3)
- Fix intermittent Goblin null pointer bug (only R4 so far)
v0.5 -Added saving/loading of player card collection and stats -Added card collection screen -Added player experience and levels -Added individual card stats(experience, X,A types) -Changed to predefined opponents for each player level rather than random card selection -Replaced sprite based menus and text with standard console based text -Added a gameplay tutorial
v0.4 -Added Credits Menu -Added notification of combos to top screen (no fancy sprite animations yet) -Added Enable/Disable music option -Added main,victory,defeat music -Fixed card draw priority bug -Player name retrieved from DS user settings -Fixed random seeding
v0.3
- Updated Graphics
- Touch Screen Menu
- Added Sound Effects
- Added Options menu (Enable/Disable sounds)
- Added double size sprites to upper screen
- Added coin toss to decide who goes first
- Added Flawless Victory (capture all cards)
- Fixed bug where switching back to the menu after placing a card caused graphical error
v0.2
- Added real AI instead of randomly choosing a card and square
- Fixed a bug that allowed you to play a card while holding it
v0.1
- Quick Play Mode
- Random card selection
- Random AI (needs work)