Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Super Extreme Smile

From GameBrew
Revision as of 01:43, 3 July 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = Super Extreme Smile | image = File:Superextremesmileds.png | type = Arcade | version = August2010 | licence = Mixed | ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Super Extreme Smile
File:Superextremesmileds.png
General
Author(s)OBJECTION! (Aka LaPatateInc)
TypeArcade
VersionAugust2010
LicenceMixed
Links
[Media:Superextremesmileds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


In Super Extreme Smile, you are a Smile. A rolling smile. It is an crcade game with an original concept, and uses libnds directly. The development started June 28th and completed by LaPatateInc alone. There is 15 campaign maps, 6 music.

It is created by LaPatateInc for the Neo Coding Compo 2010.

Features

  • 15 in-game maps.
  • Ability to load and save your own map.
  • 50 Achievements.
  • Cool options.
  • 6 different music which you can adjust speed.

Installation

  1. Download and extract file
  2. Copy .nds file to anywhere of the card, the smile folder to the root directory of the card ("data" folder inside "smile" folder)

User guide

The rolling smile cannot move, the only way to move it, is to use the touchscreen to ROTATE ALL THE WORLD AROUND IT. The smile is affected by gravity and thus, moving. Every time you rotate the screen, it keeps it's original velocity.

There are 59 tiles. Each tiles should explain itself. Maps are 124x60 tiles. There are 50 achievements. Some will be done with time, some take skills. Some requires you to create a map to achieve it.

Collisions should all work, be aware there are sometimes bugs with velocity too high.

File:Superextremesmileds2.png

Can save with whatever name you want, 16 characters maximum. And can always change it afterwards with Windows.

Options

Change language (English or French)

Flash or not

Pause (mostly for debugging)

Music loudness

Music tempo

Music changing automatically when change mode

The Editor

You can create your map, save them on the DS, load them again. The editor is easy to use. Each tiles are sampled on the top screen, and switch screen by pressed L or R.

Then you can change tile, zoom, save, load or move around on the minimap.

Controls

Select - Change mode

Bacis

Touchscreen - Move

L or R - Stop Time (Use this)

Motion - Move (While time is Stopped with L or R (not with Touchscreen),

DS must be vertical :P)

Down or B - Restart from checkpoint

Up or X - Restart from start

Start - Pause

The editor

L or R Unpressed:

Arrows or ABXY - Move

Start - Change language in rotation

Touchscreen - Place tiles.

L or R Pressed (Top screen swapped):

Touchscreen - Every control (Change tile, save, load, zoom, move around faster)

Media

Compatibility

Recommend playing on a flashcard because it won't save on a emulator. When exit, it loses all progress. Since some achievements are only available for flashcard, thus CANNOT get them all on a emulator.

Credits

All musics are from author's sister, except: Main Menu and Rythmic Music, by LaPatateInc.

Maps 1-2-4-5-11-13 are from author's Brother, the others from LaPatateInc.

Advertising: