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NTRRemoteDebugger | |
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[[1]] | |
General | |
Author | valarnin |
Type | Custom Firmwares |
Version | v0.8.6.3-beta |
Last Updated | 2016/05/23 |
Links | |
Download | |
Website | |
Source | |
NTRRemoteDebugger
Tool to interface with NTR CFW's remote debugging.
Features
- Nice GUI for searching for memory addresses and modifying them.
- No messing about with files or other external resources.
- Allows searching for byte, short, int, long, float, double, list of bytes, and text strings.
- Subsequent searches will narrow search results by only requesting the memory addresses needed, speeding up things significantly.
- Ability to "lock" memory addresses to a given value. This means that they are set automatically based on a configured value.
- Can convert AR3DS codes to work with the tool.
- Works on mono and via wine. Thanks to u/Melon__Bread for verifying mono support (and MonoDevelop compile support) and u/MattKimura for verifying wine support.
Untested
- Search for float, double, and raw bytes.
Notes
- Editing items in the bottom-right grid (the 'Values' grid) requires double clicking. This is strange behavior for the checkbox and dropdown cells.
- The first half of the progress bar at the bottom is for receiving memory values from the 3DS. The second half is for searching for the value.
- The progress bar does not work for narrowing search results, just be patient. It's about 1/3rd of a second per result check for me.
- NTR's performance seems to degrade over time if the connection gets interrupted at all. I find that after about 10 interrupted connections, I have to reboot my 3DS to get NTR's Debugger to start responding properly again. Apparently running [NTR 3.3 fork](https://github.com/Shadowtrance/BootNTR) from Shadowtrance with the 3.2 ntr.bin (same repo) is better for stability and also works on 10.6.