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Alien Puzzle

From GameBrew
Revision as of 04:55, 29 Haziran 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = Alien Puzzle | image = File:Alienpuzzleds.png | type = Puzzle | version = August2009 | licence = Mixed | author =...")
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Alien Puzzle
File:Alienpuzzleds.png
General
Author(s)GEMISIS, PrinceGohan
TypePuzzle
VersionAugust2009
LicenceMixed
Links
[Media:Alienpuzzleds.rar Download]
Website
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It is an alien puzzle game, the goal is to get as many points as possible and get to the finish.

It was submitted to the NEO Summer Coding Compo 2009, ranked 5th under Game section.

Installation

  1. Download and extract file
  2. Copy the data folder to the root directory of the card

User guide

The alien would keep moving.

Points: the brown fossils, these give you points

Bombs: the white bomb sprites, these will kill you

Blue Polygons: these are teleporters, the one with the F is the end of level teleporter, the other two you can use to move. But only one works, and you have to figure out which one.

Customize Level

Put the corresponding numbers in the corresponding area and then save it to a .txt file in data/pgg/custom/levels and it will appear in the file browser. You can use notepad to make the levels, and maybe other text editors (haven't tried any others). Picture those numbers as the DS screen, with each number represent an 16X16 spot on the screen. The definition of each number is below.

Level Format

Example(Included with the game):

pgg.txt:
0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0
0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 1 1 0 0 0 0 0 0 0 0 0 0 1 2 0
1 0 3 1 0 0 1 1 1 1 1 0 0 1 2 0
1 32 0 2 1 1 0 2 2 2 0 0 0 1 2 0
1 0 0 0 1 1 2 0 0 0 0 0 0 1 2 0
1 0 0 0 1 1 2 0 4 0 0 0 0 1 0 0
1 2 5 1 0 1 2 0 0 0 0 0 0 1 2 0
1 1 1 0 0 1 2 0 2 2 1 0 0 1 2 0
1 0 0 0 0 1 2 0 0 2 1 0 0 1 2 0
1 0 0 0 0 1 0 2 2 2 1 0 0 0 0 0
1 0 0 0 0 0 1 1 1 1 1 3 3 1 2 0

Number Definitions:

  • 1 represents the player's starting position

Limit per level: 1

  • 0's represent blank spots

Limit per level: none

  • 1's represent walls

Limit per level: 60

  • 2's represent points

Limit per level: 60

  • 3's represent bombs

Limit per level: 60

  • a 4 represents the 1st portal

Limit per level: 1

  • a 5 represents the 2nd portal

Limit per level: 1

  • a 32 represents the end of level teleporter

Limit per level: 1

Controls

D-pad - move

Play - load the default levels

Start - load custom levels from the data/pgg/custom/levels folder

Changelog

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