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Arena | |
File:Arenads.jpg | |
General | |
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Author(s) | Mikaus |
Type | Role playing |
Version | August2005 |
Licence | Mixed |
Links | |
[Media:Arenads.rar Download] | |
Website | |
[Media:Arenadssrc.zip Source] |
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Arena is a homebrew game which combines RPG with Scissor-Paper-Stone. It involves going from town to town picking fights. This game would take about an hour to beat if played properly.
It was participated in the NEO Flash Competition 2005 and ranked 7th.
Objectives
Go from town to town level up and stats. When ready, head to Lot's Tower and take him and his 8 guardians out.
User guide
The World Map
Where you change what town you are at, Save, exit and select items in your player's hands.
The Town Shop: There are three types of items: Damage, Shield and Health. There are four strengths of each item.Click to purchase.
- Health replenishes X% of health
- Damage does x% of undefended damage(based on strength and agility)
- Shield raises your defense x% temporarily during a battle (till the end of the battle).
- Red -> Damage, Blue -> Defense, Green -> Health
Tavern: Three people.
- Talker, provides information.
- Giver, who will give out one item for free.
- Dueler, always contain one more attack slot than your character. After dueler is defeated your character gains an extra attack slot.
Arena: The arena has three contestants. Tap to start duel.
- Weak, Mid and Strong.
Dueling
You have x attack slots. With this attack slot you can do x different options in a round.
- B - back up and slash
- S - stand and slash
- C - charge attack
- Shield - Defend
- Left, Right Hand Item
On the top screen you'll see your opponents attack slots and depending on your speed and foresight you may/may not be able to see what moves they are going to commit to.
If you have the opportunity to see what they are going to do you can choose the best form of attack (experiment or talk to locals to figure out two good hints on this).
The damage is dealt per attack. If your player is faster than the enemy your attack damage(to them) will be inflicted first (one point at a time). This is important from the stand point of dying. If you're faster than your opponent and both of you deal a "death" blow the faster one will most likely win the duel(based on the health of the current situation).
After defeating people in an Arena you will be awarded gold, experience and a stat boost. The stat boost is based on which person you're fighting (W,M,S) and which town you're in. Each town has different stat attributes to there fighters and therefore different stat boosts.
Controls
Almost all controls are based on the touch screen.
D-pad/ABXY - change towns in world map