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PSPTI99 PSP

From GameBrew
Revision as of 15:14, 30 August 2021 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP homebrew | title = PSPTI99 | image = https://dlhb.gamebrew.org/psphomebrew/pspti99.png|250px | type = Computer | version = 1.0.3 (17 mar 2008) | licence = GNU GP...")
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PSPTI99
pspti99.png
General
Author(s)Zx-81
TypeComputer
Version1.0.3 (17 mar 2008)
LicenceGNU GPLv2
Links
Download
Website
Source
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PSPTI99 is a port of TI99Sim, which is an emulator of Texas instruments TI99 home computer TI99/4 model.

Originally developed by Marc Rousseau, it runs on Windows and Unix and this is a port on PSP of the version 0.1.0 of TI99Sim.

Installation

Unzip the ZIP file, and copy the folder pspti99 to ms0:/PSP/GAME/.

Put your cartridge images generated using software available on the Official Homepage of TI-99/Sim in the cartridges folder.

User guide

Key mappings:

  • Multiple mappings in the emulator window (Standard, L-Trigger and R-Trigger).
  • Danzeff On-Screen Keyboard (by Danzel and Jeff Chen).​
  • Customizable IR Keyboard (from the file pspirkeyb.ini).

Load Key Mapping files (KBD):

For given games, the default keyboard mapping between PSP Keys and TI99 keys, is not suitable, you can write your own mapping file to overcome the issue.

Edit a file with the .kbd extension and put it in the kbd directory. Sample and syntax can be found in the file default.kbd.

Keyboard mapping file can be loaded in the main menu. If the keyboard filename is the same as the CTG cartridge file, the corresponding keyboard file is automatically loaded (when you load the cartridge file).

Use the Keyboard menu to configurate, load and save your keyboard mapping files inside the emulator. The Save option save the KBD file in the kbd directory using the Game Name as filename. The game name is displayed on the right corner in the emulator menu.

Controls

TI99 (Standard):

Square - Space

Triangle - ENTER

Circle - 1

Cross - Joystick Fire

D-Pad - Up/Down/Left/Right

Analog - Joystick

TI99 (L-Trigger):

Square - Fps

Triangle - Load state

Circle - Joystick

Cross - Save state

Up/Down - Up/Down

Left/Right - Render

TI99 (R-Trigger):

Square - Space

Triangle - Reset

Circle - 4

Cross - Auto-fire

Up/Down - Up/Down

Left - Dec-fire

Right - Inc-fire

Analog - Joystick

All mappings:

Start+L+R - Exit and return to eloader

Select - Enter in emulator main menu

Start - Open/close the On-Screen keyboard

Main menu:

R - Reset the emulator

Triangle - Go Up directory

Cross/Circle - Valid

Square - Go Back to the emulator window

On-Screen Keyboard:

Analog - Choose one of the 9 squares

Triangle/Square/Cross/Circle - Choose one of the 4 letters of the highlighted square

L/R - See other 9 squares figures

IR Keyboard:

D-Pad - Cursor

Start - Ctrl-W, Tab

Select - Ctrl-Q, Escape

Triangle - Ctrl-E

Cross - Ctrl-X

Square - Ctrl-S

Circle - Ctrl-F

L - Ctrl-Z

R - Ctrl-C

Screenshots

https://dlhb.gamebrew.org/psphomebrew/pspti99.2png

https://dlhb.gamebrew.org/psphomebrew/pspti99.3png

Compatibility

Developed for Firmware 3.71-M33.

Changelog

v1.0.3

  • Speed improvements.
  • Add vsync and autofire options.
  • Add several new hotkeys:
    • Settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu).
    • Quick save / quick load current state (no need to enter in the main menu).
  • Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files).
  • Bug fix in the low battery watchdog.

v1.0.2

  • Add save state feature.
  • Display and save thumbnail images for each save state.
  • Disable speech system (make the emulator to freeze).
  • Bug fix in the render function (dark screen).

v1.0.1

  • Intial release.

Credits

TI99sim:

PSPTI99:

  • Porting on PSP by Ludovic Jacomme alias Zx.

Special Thanks:

  • Danzel and Jeff Chen for the virtual keyboard, and to all PSPSDK developers.

External links

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