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Breakout DS

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Revision as of 04:25, 8 Haziran 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = Breakout DS | image = 300px | type = Arcade | version = 0.1 | licence = Mixed | author = Scog...")
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Breakout DS
File:BreakoutDS.png
General
Author(s)Scognito2
TypeArcade
Version0.1
LicenceMixed
Links
[Media:Breakoutds01.rar Download]
Website
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File:Breakoutds.jpg

Breakout DS is a clone of the famous breakout/arkanoid/bricks game, and it is themed with mario bros series things, like power-ups, music, font, and backgrounds. It includes an editor to create your own levels.

It was submitted for the NEO summer coding contest 2006.

Features

  • Mario themed:10 levels in ltotal
  • music for each level
  • 3 game modes:Normal, Random and Custom
  • 4 power-ups

User guide

There are two levels of difficulty:

Easy: Easy.
Hard: Bricks will respawned.

We have three lives if they reach zero, GAME OVER.

It has different objects to help or to spite you during the game:

Red Mushroom: Increases the size of the platform. Blue Mushroom: decreases the size of the platform. Flower: superbola. Iman: the ball gets stuck on the platform.

Saves both records as levels created by yourself, everything goes to the RAM.

Controls

There are 2 control types:D-Pad or Stylus.

D-pad - moving the paddle left-right

Up/L/A - launch ball

Stylus input - moves the paddle, tap the ball for throwing it

Known issues

All save types (levels, hall of fame) are done in ram, so when you turn off the console, everything is cleared (i'll add this feature soon)

Music is restarted when pause the game and it doesn't loop since palib doesn't support the feature to know if a channel is busy (working on it!)

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