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Company PSP

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Revision as of 02:34, 3 August 2021 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP homebrew | title = Company | image = https://dlhb.gamebrew.org/psphomebrew/Company.jpg|250px | type = Card | version = v1.1 | licence = Mixed | author = Nakano &...")
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Company
Company.jpg
General
Author(s)Nakano & Motuk
TypeCard
Versionv1.1
LicenceMixed
Links
Download
Website
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Company is a PSP card game that involves 100 cards (24+4 unique) and 2-4 players. It has a story mode, arcade mode with several unlockable bounes.

It has been entered to the Neo Retro Coding Compo 2011 (Games, 10th place) and PSP Genesis Competition 2011.

Installation Copy the Company (Card Game) v1.1 folder to your /PSP/GAME/ folder.

User guide The goal of the game is to open a company and earn more money than other entrepreneurs. Some cards in hand become negative points at the end of the game. In addition, with a few cards you can sabotage other companies.

See Rules.doc for more details how to play the game. The game includes an arcade and a story mode.

The game also contains extra contents for you to unlock, including different difficulty levels, bonus cards and card list menu.

Random Difficulty: Win a hard player twice in a row (do not return to menu; select a rematch instead). Required income for playing Sell Company is required to be at least $200000.

Moderate Difficulty: Win a match with the random mode difficulty. There must be at least 3 players, allow multiple threats is set to Yes and required income for playing Sell Company is required to be at least $200000.

Extreme Difficulty: Win a match with the moderate difficulty. There must be 4 players and required income for playing Sell Company is required to be at least $200000.

Card List Menu: Win a match with the extreme difficulty. There must be 4 players and required income for playing Sell Company is required to be at least $200000.

Bonus cards: Bonus cards are Rotate Table, Rotate Hands, New Identity and Sabotage. These can be earned by playing Story Mode.

Using Custom Style: To use a custom style (for example with translated cards of your language), copy your style to images/style2 folder (if you do more styles then to style3 folder and so on).

The folder must contain all the images named exactly like in the style1 folder (remember extensions too). This feature is not supported by PSP Phat due to memory constraints.

Cheat codes: Cheating is no fun, but if you really cannot advance you can use these cheat codes. Open Cheat Menu by pressing Triangle (big card image appears) and Start (you will then see the keys). Use the combination keys to activate the following cheats. - Get a lot of money and clear the deck (Hold L+R and press Up). - Player 2 gets a lot of money and clears the deck (Hold L+R and press Down). - See every players hand cards (Hold L+R and press Right).

Controls Cross - Play Card Square - Discard Card Triangle - Zoom Card Circle - Cancel Selection R-Trigger - (Card List) Double number of cards, (Arcade mode) Next custom style L-Trigger - (Card List) Half number of cards, (Arcade mode) Previous custom style Left/Right/Down - Select Up - Select, See company specific earnings Start - Show keys Select - Return to menu Home - Quit

Changelog 09/16/2011 - Changes based on valid feedback from Neo Compo. - Added a new option to set time how long game info texts are shown. - If the player use cheat mode, the highscore is not recorded in story mode.

07/22/2011 Story Edition - Switched to LuaDEV. - Dropped old primary graphics. - Bug fixes: Banker calculated wrongly if multiple players had the card. Some other bug fixes too. - Improved CPU logic. - Four new playable bonus cards. - Added sound effects, music and analog support. - Original story mode. - Tweaked arcade mode: -- Shows bonus news flashes. -- Can see big images in Card List. -- Possibility to faster increase/decrease cards in Card List.

05/21/2011 Initial release for Genesis.

Credits Nakano - Concept, code, testing, graphics design, sound effects. Motuk - CPU code and testing.

Special thanks to: Irfanhb7 for participating and creating primary graphics for the previous release. Xerpi for doing initial port of v0.1 from Euphoria V8 to LuaDev. DeViaNTe for developing LuaDev.

References Wololo, https://wololo.net/talk/viewtopic.php?f=26&t=6366 NeoFlash, https://www.neoflash.com/forum/index.php?topic=7110.0

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