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Crazy Gravity Portable PSP

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Revision as of 04:25, 2 August 2021 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP homebrew | title = Crazy Gravity Portable | image = https://dlhb.gamebrew.org/psphomebrew/CrazyGravityPortable.jpg|250px | type = Action | version = v1.1 | licen...")
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Crazy Gravity Portable
CrazyGravityPortable.jpg
General
Author(s)TheUnderminer
TypeAction
Versionv1.1
LicenceMixed
Links
Download
Website
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Crazy Gravity Portable (CGP) is based on Crazy Gravity for the PC by Axel Meierh�. The game is written by The Underminer.

It was participated in the Neo Spring Coding Compo 2009 (PSP Games, 3rd place).

Installation Copy the contents of the CGP_1.1 from RAR archive to the GAME5XX folder on your Memory Stick, where X is a number related to your firmware.

User guide You are the captain of a freight shuttle on a far away moon base. Crazy gravity rules the place. Your objective is to move cargo from their platforms to your homebase; Avoiding obstacles like cannons, magnets and one-way gates.

Interface (from left to right): - Lives (top, semi transparant). - Cargo waiting to be shipped. - Cargo you are carrying. - Color keys you have collected (opens Color Gates). - Fuel. - Your time/Time to beat. - Landing indicator (Green is safe, Yellow signals warning, Red is to slow down or crash).

Note from developer: The orginal level format used on PC is not supported for this port and they are created using the level editor.

Controls Title screen: D-Pad Up/Down - Select Option Cross - Confirm

In game: D-Pad Left/Right - Rotate ship L-Trigger/R-Trigger - Rotate ship Analog Left/Right - Rotate ship Cross - Thrust Circle - Thrust L-Trigger+R-Trigger - Centre ship upwards Analog Up - Centre ship upwards Triangle - Screenshot Select - Settings menu (gameplay difficulty) Start - Pause menu

Level Editor: D-Pad - Cursor movement Cross - Place brick Circle - Delete brick, Cancel Square - Edit obstacle properties Triangle - Select brick/obstacle type L-Trigger - Decrease brrush size R-Trigger - Increase brush size L-Trigger+R-Trigger - Swap brush type (Square/Paint/Circle) Select - Level propreties menues Start - Editor menu

Credits Coding: The Underminer (PSP), Axel Meierh� (PC). Graphics: Axel Meierh�, The Underminer (PSP adaptation). Level Design: The Underminer. Special thanks go out to: InsertWittyNane for PGE, luaplayer.org community for the help and suggestions.

Changelog version 1.1 25 april 2009 - Added 7 levels. - Decreased overall difficulty, approximates gameplay of PC version now: less gravity,less drag etc. - Fixed major and minor bugs. (For those who want to make their own levels, this update is highly recommended. - Doubled level loading speed.

version 0.1 20 march 2009 - Initial release.

References NeoFlash, https://www.neoflash.com/forum/index.php?topic=5552.0

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