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Minesweeper | |
General | |
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Author(s) | sg57 |
Type | Puzzle |
Version | initial release |
Licence | Mixed |
Links | |
Download | |
Website |
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Minesweeper is a PSP homebrew written by SG57, a Windows Minesweeper clone featuring complete random minefields and includes the same difficulties as the one found on Windows. It also sports the same UI and colors. The source is included, it uses OO C++ and Oslib.
This is an entry from the Neo Summer Coding Compo 2008 (PSP Games).
Features - Custom minefield size and mines. - Difficulty settings from Windows Minesweeper.
User guide The goal is to locate all the hidden mines on the field as quickly as possible, by observing the numbers shown on the grids. Each number indicates the total amounts of bombs surrounding the particular number.
Once you decide where the mines are, place the flags on it. You can reveal all the safe spots by clicking them, however you will lose the game if you click on a mine/bomb.
Controls Analog - Move cursor at high speeds D-Pad - Move cursor slowly from one spot to an adjacent one Cross - Click Square - Place flag (signify the location of mine) Circle - Move the grid down 1 spot (for large custom field) Triangle - Move the grid up 1 spot (for large custom field) L-Trigger - Move the grid left 1 spot (same as above) R-Trigger - Move the grid right 1 spot (same as above) Start - Reset the minefield and difficulty, Reset your own custom minefield Home - Exit
Credits Thanks slicer4ever for the screenshots.
References NeoFlash, https://www.neoflash.com/forum/index.php?topic=5308.0