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PSP-fceultra | |
General | |
---|---|
Author(s) | HamsterBert |
Type | Console |
Version | release 2 |
Licence | Mixed |
Links | |
Download | |
Website |
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PSP-fceultra is a port of the NES/Famicom emulator fceultra to the PSP.
This is an entry from the Neo Spring Coding Compo 2006 (PSP Applications).
Features - Support for loads of NES roms. - ZIP support. - Hardware accelerated blitting. - 60fps on most games. - Built in game select screen.
Installation For 1.0 Firmware: Copy the contents of the 1.0 folder to your PSP's Memory Stick. This should give you a /PSP/GAME/fceultra/ folder on your Memory Stick.
Then put your NES roms in your Memory Stick.
Psp-fceultra has a file browser so you can copy the roms anywhere (preferably in the /GAME/PSP/fceultra/roms/ folder).
Your roms can either be in NES/ZIP format (ZIP is recommended as it takes less space).
For 1.5 firmware: Copy the contents of the 1.5 folder to your PSP's Memory Stick. This should give you a /PSP/GAME/fceultra/ folder and a /PSP/GAME/fceultra%/ folder on your Memory Stick.
Then put your NES roms in your Memory Stick.
psp-fceultra has a file browser so you can copy the roms anywhere (preferably in the /GAME/PSP/fceultra/roms/ folder).
Your roms can either be in NES/ZIP format (ZIP is recommended as it takes less space).
User guide Developer stated that this is an emulator only. It does not include any roms and there are a few missing features (Cheat codes, mappable controls, Zapper support, FDS support, Source code).
In game GUI: Contains options to save/load states, take screen shots and change the video.
Controls Filebrowser: D-Pad - Move up and down Cross - Select file or folder Selecting ".." - Back to the parent folder
In game: D-Pad - Nes D-Pad Cross - Nes A button Circle - Nes B button Select - Nes Select button Start - Nes Start button L-Trigger - In game GUI
In game GUI: Up/Down - Select option Cross - Change option
Changelog Release 2 - Basic sound support (Needs a bit more work). - Video renderer improvements: -- Selectable filter mode, point filter or bilinear filter. -- new selectable video modes: no stretch, 4:3 full stretch, and fullscreen stretch. - More work on the gui. - Savestates (needs support for more than on save per game). - Frameskip for games that take a while to render. - General cleanup of code. - Other little things.
Credits Thanks to wraggster and the dc-emu team for the hosting. Fceultra team. TyRaNiD for the very handy PSPLINK. pspsdk team: http://www.ps2dev.org neoflash: http://www.neoflash.com And all PSP developers.
References Author's webpage, http://hbert.dcemu.co.uk DCEmu, http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=111 NeoFlash, https://www.neoflash.com/forum/index.php?topic=1884.0