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FlashbackDS

From GameBrew
Revision as of 05:43, 2 Haziran 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = FlashbackDS | image = File:Flashblackds.png | type = Platform | version = 1.1 | licence = Mixed | author = Alekma...")
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FlashbackDS
File:Flashblackds.png
General
Author(s)Alekmaul
TypePlatform
Version1.1
LicenceMixed
Links
[Media:Flashbackdsv11.zip Download]
Website
Source
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Flashback DS is a port of Reminiscence engine for the Nintendo DS and DSi.This version has support for the PC CD SEQ movie files and is faster than previous DS versions. To play this game, you need the original game files.

Features

Most things you should expect from REminiscence engine.

Installation

You need the original game datafiles of the PC (DOS or CD) or Amiga release. You can use french, english, german or spanish version.

  1. If you have a version distributed by SSI, you'll have to rename the files and drop the 'ssi' suffix (ie. logosssi.cmd -> logos.cmd).
  2. To hear background music during polygonal cutscenes with the PC version, you'll need to copy the .mod files of the Amiga version :
mod.flashback-ascenseur
mod.flashback-ceinturea
mod.flashback-chute
mod.flashback-desintegr
mod.flashback-donneobjt
mod.flashback-fin
mod.flashback-fin2
mod.flashback-game_over
mod.flashback-holocube
mod.flashback-introb
mod.flashback-jungle
mod.flashback-logo
mod.flashback-memoire
mod.flashback-missionca
mod.flashback-options1
mod.flashback-options2
mod.flashback-reunion
mod.flashback-taxi
mod.flashback-teleport2
mod.flashback-teleporta
mod.flashback-voyage
  1. To hear voice during in-game dialogues, you'll need to copy the 'VOICE.VCE' file from the SegaCD version to the FLASHBACK directory.
  1. Download and extract game file.
  2. DLDI patch it before using it.
  3. Create a directory at the root of your card named FLASHBACK
  4. Put the original game's datafiles in the directory named FLASHBACK
  5. Run flashback.nds

Controls

File:Flashbackds2.png

D-pad - the joystick

A - draw/holster gun

B - talk / use / run / shoot

X - use the current inventory object

Y - Jump

R - display the inventory / skip movies

L - display the options

Media

Changelog

V1.1 : 09/10/2011

  • Fix save/load problem
  • Invert A & X buttons, R instead of Y for inventory, Y to jump
  • Add confirmation before switching back to menu
  • Some speed improvments
  • Fix brightness problem when an error occured
  • Remove zlib include, useless for this version
  • Remove assertion with flag NDEBUG

V1.0 : 24/07/2011

  • Initial release based on REminiscence engine

Credits

Thanks Wintermute, libnds, Benoist Aron, Thierry Levastre, Thierry Perreau, Delphine Software, Gregory Montoir.

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