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Net 3DS Soundtrack Converter 3DS

From GameBrew
Revision as of 03:43, 16 Haziran 2021 by HydeWing (talk | contribs) (Created page with "{{Infobox 3DS homebrew | title = Net 3DS Soundtrack Converter | image = https://dlhb.gamebrew.org/3dshomebrew/Net3DSSoundtrackConverter.jpg|250px | type = PC Utilities | versi...")
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Template:Infobox 3DS homebrew

Some games have amazing music.�For some, I like to have the music in a form that can be played on any device (like a bunch of MP3's).�Downloading them from the internet is an option, but why do that when you can create it from the game you own?�This tool can turn the raw files of decrypted 3DS games into an MP3 soundtrack.

Usage of console app: SoundtrackConsole.exe <Source> <SoundtrackDefinition> <OutputDirectory> - Source can be either a directory containing the raw files of a 3DS ROM, or a compatible decrypted 3DS ROM. - SoundtrackDefinition is the path to the soundtrack definition file. - OutputDirectory is where the soundtrack files will be generated.

A class library is in the works, but is not yet available (a perfectly stable dependency is marked as a pre-release, preventing the full release from being made).

In order to use this, you'll need some sort of definition of the soundtrack.�I've included definitions for Pokémon Mystery Dungeon: Gates to Infinity and Pokémon Super Mystery Dungeon.�There are short instructions on how to make your own in the GitHub Readme, but I welcome any questions.�The only current limitation is that VGM Stream must be able to play the raw files (which means definitions can be made for Pokemon X/Y/OR/AS/Sun/Moon).

Release/Download Source

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