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Bilou: School Rush | |
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General | |
Author | PypeBros |
Type | Platform |
Version | jin |
Last Updated | 2018/12/18 |
Links | |
Download | |
Website | |
Source | |
Bilou: School Rush is a speed-driven platformer for the NDS, developed by PypeBros to showcase their custom 2D game engine.
User guide
Story
At the far east of this school-like country, there is a gauge that will stop the ink. Rush for it! The books city is close to be destroyed once for all, and the elders' knowledge will be lost. This must be another plot from Square Root, who decided that mathematics are the only thing worth of being written down.
Everyone here seems to believe that Bilou is a sort of legendary hero...
Gameplay
The game is a race against time, where you must get to the end of the level and find a way to prevent the ink from flooding the entire school and destroying all the books.
There are many ways you can use the inhabitants of the school to assist you in your quest. The only one you should really watch out are the pencil soldats. It's been said they are behind the sudden raise of the ink. They seem to have gathered unusual powers.
Power-ups:
- The Floating Twister (Twist Power) - When Bilou collects this, he gains the ability to float in the air after jumping or while falling (hold A). The more of these power-ups you collect, the further you can float.
- The Fist of Justice (Punch Power) - This power allows Bilou to grow his punch to an enormous size, dealing massive damage (double-B). He can take out almost any school inhabitant with a single punch.
Controls
D-Pad - Movement
R+D-Pad or Double Tap D-Pad- Run
A - Jump, Float
B - Grab, Throw
Double Tap B - Punch when you have the punch power
Screenshots
Changelog
2018/11/02
- You can get 1-UPs by collecting letters. Everytime you get one, the next one will be more "expensive", though.
- Every loading screen show how long it took you to get there and how far was that "there".
- There is a "congratulations" level at the end of the 'secret, good ending'.
- There is a "game over" screen.
- In both case, a hiscore table will show up. You'll compete for the shortest time if you found the good exist, and for going as far as possible (in pixels) if you're game over.
- No new levels this time. Core gameplay unchanged.
External links
- Author's website - http://sylvainhb.blogspot.be/search/label/rush
- SourceForge - https://sourceforge.net/projects/dsgametools/files/demo%20games/
- GBAtemp - https://gbatemp.net/threads/bilou-school-rush.420584/