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q3ded PSP

From GameBrew
Revision as of 05:25, 18 November 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=q3ded |image=q3dedpsp.png |description=Port of the Quake 3 server binary on the Sony PSP. |author=emvivre |lastupdated=2007/12/24 |type=Shooter |format= |version=0.1 |license=GPL-2.0 |download=https://github.com/emvivre/q3ded-on-PSP |website=https://forums.ps2dev.org/viewtopic.php?t=9529 |source=https://github.com/emvivre/q3ded-on-PSP }}{{lowercase title}} This is a port of the quake 3 server binary (q3ded) on the Sony PSP. The source was r...")
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q3ded
Q3dedpsp.png
General
Authoremvivre
TypeShooter
Version0.1
LicenseGPL-2.0
Last Updated2007/12/24
Links
Download
Website
Source

This is a port of the quake 3 server binary (q3ded) on the Sony PSP. The source was released in 2007.

There isn't interface yet, for configure the server you must edit the q3config.cfg and for administrate the running server you must use rcon command.

Unfortunately 4 maps don't works: q3dm11, q3dm12, q3ctf2 and q3ctf3. There produce a Hunk_Alloc failed because there isn't enough memory.

Installation

Copy the pak0.pk3 in the baseq3 folder, like if you install Quake 3 game on a computer based on UNIX.

Configure a network with the XMB menu.

Configure the 'q3config.cfg', the cvar (means Console Variable) 'net_wificonnection' defined the issue of the wifi connections you have create:

  • if you enter : seta net_wificonnection "0" : it will see the first connection
  • if you enter : seta net_wificonnection "1" : it will see the second connection
  • and so on ...

Changelog

v0.1 2007/12/24

  • First release.

Credits

emvivre : coder

Vash : graphist ( icon of EBOOT.PBP )

Thanks to ps2dev.org community for the famous PSPSDK IDsoftware for having coded and release Quake 3 source code.

External links

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