Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ZeldaOLB Vita

From GameBrew
Revision as of 05:01, 26 October 2024 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Zelda Oni Link Begins
Zeldaolbvita2.jpg
General
AuthorRinnegatamante
TypeAdventure
Version1.5
LicenseMixed
Last Updated2018/05/02
Links
Download
Website
Source
Support Author

Port of Zelda: Oni Link Begins, fanmade Zelda game sequel of Zelda: Return of the Hylian, for PS Vita.

It has also been translated to several languages, it now currently supports English, Spanish, Francais and Italian.

User guide

Story

Brought down by a terrible curse since his recent victory on the Dark Lord, Link is changing, day by day, into a powerful creature with a destructive nature named Oni-Link.

Bannished from Hyrule, the young hylian asks the princess Zelda some help. She shows him his last hope: a portal to a secret world.

Zelda Fangame Vita port

Controls

L+Square - Show the help menu

Screenshots

zeldaolbvita3.jpg

zeldaolbvita4.jpg

Media

Zelda: Oni Link Begins - Full Game: 100% Rank Walkthrough (MaverickGaming YT)

Known issues

When not in a dungeon, if you get hit from an enemy and the knockback causes a zone transition, game may crash.

Changelog

1.5

  • Rewrote rendering code moving from vita2d fake SDL layer to SDL vitaGL based.
  • Added a menubar with ImGui on top of screen to change graphic options.
  • Added a framerate counter on top right of screen.
  • Added possibility to enable/disable bilinear filtering in game.
  • Added possibility to enable/disable vFlux in game with customizable color filter.
  • Added possibility to swap in use shader to improve graphics.
  • Fixed a lot of memleaks and other bugs causing crashes in several places.

1.1

  • Fixed a bug causing a GPU crash when collecting last graal.
  • Fixed several memory leak issues
  • Added left analog support for Link movement

1.0

  • First public release.

Credits

  • rsn8887 for fixing shaders for vitaGL usage.
  • ocornut for dear ImGui.
  • Vincent Jouillat for the original game.
  • All my Patreon supporters for their awesome support.

External links

Advertising: