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Pointless Pacman PSP

From GameBrew
Revision as of 04:37, 5 October 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=Pointless Pacman |image=pointlesspacmanpsp.png |description=A 2D Pacman clone. |author=Art |lastupdated=2008/04/21 |type=Arcade Game |format= |version=1f |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/PointlessPacmanV1f.zip |website=http://forums.qj.net/psp-development-forum/133888-pointless-pacman-v1f.html |source= }} Pointless Pacman is a 2D Pacman clone for the PSP. The game is written in C, with the free PSP SDK from ps...")
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Pointless Pacman
Pointlesspacmanpsp.png
General
AuthorArt
TypeArcade Game
Version1f
LicenseMixed
Last Updated2008/04/21
Links
Download
Website

Pointless Pacman is a 2D Pacman clone for the PSP.

The game is written in C, with the free PSP SDK from ps2dev.org.

Controls

Start/Cross - Start the game

D-Pad - Control the Pacman character

Triangle - Exit the game at anytime

Screenshots

pointlesspacmanpsp2.png

pointlesspacmanpsp3.png

Media

Pointless Pacman (Brek Martin)

Compatibility

This is a user mode program, and should run on the PSP fat and slim.

Changelog

V1f 2008/04/21

  • Fix to flashing ghost graphic that wasn't always transparent in the right places.
  • Changed special bonus fruit to start changing at level five, and the next few subsequent levels.

V1e 2008/02/02

  • Program is now run in user mode. The program should run on more PSP firmware versions.
  • Program can be paused with the HOME button, and resumed by selecting "No".
  • Ghost reversing direction behaviour is more random, but can still only happen in corners.
  • Appearance of fruit is based on the number of pellets left on the screen as the original.
  • Pellet sound effect does not interfere with other sound effects.
  • Ghost flashes bright white to warn player that energiser time is running out as the original.
  • Energiser time becomes less as stages progress as the original, the effect is very gradual.
  • Bugfix prevents being killed by ghost left in Pacman's starting position from last level.
  • Fruit bonus will disappear if it is not collected in a certain time as the original.

V1d 2008/02/01

  • Fixed bug so fruit is removed if not collected in the level it is offered.
  • Added button press confirmation sounds.

V1c 2008/01/31

  • Fixed Pacman control problem to act as normal Pacman game.
  • Added graphic representation of lives left.
  • Right or Left trigger toggles information display on and off.
  • Fixed bug that sometimes caused the ghost to freeze on the way out of it's home.
  • Fixed bug that sometimes caused ghost to enter home through the bottom wall.
  • Improvement to ensure ghost only changes direction at corners, except when an energiser pellet is eaten.
  • Added fruit bonus that can only occur once every level at a random time.
  • Shorter, and Improved intro screen.

V1b 2008/01/30

  • Fixed bug where last pellet eaten was in a corner, it was not replaced with a new one for the next stage.

V1 2008/01/30

  • Pointless Pacman for the Sony PSP 2D graphics and CD quality audio.
  • Security feature to prevent removing my nickname from the intro.

External links

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