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Spherical Harmonics Demo PSP

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Revision as of 05:23, 4 September 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=Spherical Harmonics Demo |image=adresdspharm.png |description=Spherical harmonics sample with various rendering modes. |author=adresd |lastupdated=2005/07/26 |type=Demos |format= |version=1 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/adresd_spharm_1.zip |website=https://forums.ps2dev.org/viewtopic.php?t=2797 |source= }} Demonstration of spherical harmonics calculations using the main CPU and sceGU for rendering. It includ...")
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Spherical Harmonics Demo
Adresdspharm.png
General
Authoradresd
TypeDemos
Version1
LicenseMixed
Last Updated2005/07/26
Links
Download
Website

Demonstration of spherical harmonics calculations using the main CPU and sceGU for rendering. It includes several rendering modes: wireframe, solid, lit, textured, and environment-mapped.

It goes through a few pre-defined shapes, then onto random ones -- just interpolating so there might be some unexpected visuals at times.

Controls

Left/Right - Change rendermode

Up - First mode

Down - Last mode

Screenshots

adresdspharm2.png

adresdspharm3.png

adresdspharm4.png

Credits

Greets and thanks to:

  • Everyone involved with pspsdk and the forums/sites under ps2dev.org.
  • Chip for his excellent work reversing sceGu.

External links

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