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Without Escape

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Revision as of 07:34, 21 August 2024 by HydeWing (talk | contribs)
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Without Escape
Withoutescape.png
General
AuthorPacoChan
TypeAdventure
Version1.4 Final
LicenseMixed
Last Updated2011/10/11
Links
Download
Website

Without Escape is a horror graphic adventure for DS that mixes touches of Resident Evil and Silent Hill. This homebrew is a point and click adventure game, which consists of clicking on the scenarios to examine and collect objects, view tracks, go to other rooms, etc. It is available in English, Spanish, French and Italian.

It was participated in the Scenery Beta 2011 (NDS Games).

User guide

In the game you wake up because you hear some strange noises and get up to investigate. But you will notice that everything is even more rare than initially thought and find the explanation for these strange events.

Controls

Stylus - Click for different actions

Screenshots

withoutescape2.png withoutescape3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on:

NDSTT/Top Toy DS (firmware 1.15)
Supercard DSTWO (firmware 1.11)
Real M3 (unknown firmware)
Original R4 (firmware 1.17, 1.18 and 1.19)
ITouch DS (firmware EUR 2.4)

Changelog

V1.4

  • Added French translation.
  • Corrections in the English translation.

V1.3

  • Added English translation.
  • Fixed small bug when loading with the last language you used.

V1.2

  • Some backgrounds have been improved
  • Support for saving and loading game has been added.
  • Less flickering when loading funds.
  • Added Italian language.

V1.1

  • The bugs that were when used in flashcard have been fixed.

V1.0

  • The story is completed.
  • Backgrounds have been improved and re-rendered.
  • The font has been improved and the dialogs have been changed.
  • Multi-Language support has been added.

Beta 2

  • Added source of variable width.
  • Optimized amount of RAM used some variables.

Beta 1 fixed 2

  • Corrected some typos in the VRAM that could display graphics defective.

Beta 1 fixed

  • Fixed several bugs in which could get infinite objects and arranged a few messages.

Beta 1

  • Initial release.

External links

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