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Wii-Tac-Toe

From GameBrew
Revision as of 10:52, 17 August 2024 by HydeWing (talk | contribs) (→‎Changelog)
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Wii-Tac-Toe
Wiitactoe2.png
General
AuthorCrayon2000
TypeBoard
Version1.1.0
LicenseMixed
Last Updated2024/08/08
Links
Download
Website
Source

Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.

The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.

User guide

To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row.

If the grid is filled completely and no one has won, well, it's a tie game. Start over and try to beat your opponent.

Wii Language Settings:

  • To play this game in English, change your language settings in the Wii System Settings.
  • This game is also available in French, Spanish, Italian, German and Dutch.

Controls

Wiimote:

Pointer - Aim at the screen and move the cursor

A - Confirm

Home - Open/close the HOME menu

1+2 Wiimote Create a PNG screenshot on the SD card root folder

Plus Wiimote Show FPS

Power Button - Power off the Wii in standby mode

Reset Button - Reset the Wii to Main Menu

Screenshots

wiitactoe3.png

wiitactoe4.png

Media

Wii-Tac-Toe 1.0.0 (MrCrayon2000)

Changelog

Version 1.1.0

  • Add support for Wii Remote 3 and 4 on HOME Menu.
  • Use cmake.
  • Library update.
    • fmt 11.0.2.
    • GRRMOD (9a6e7d85329b813d633f4b10de31c704167c0054).
    • GRRLIB (d93847e6a3e350bd1157d61cc1315d8bbff76968).

Version 1.0.0

  • The arm of the Wii Remote is now moving on the Start screen.
  • The two buttons at the bottom of the Game screen will open the HOME Menu.
  • Library update:
    • libogc 1.8.12.
    • libfat 1.0.14.
    • Mini-XML 2.10.
    • fmt 3.0.0.
    • GRRMOD (997013aafbe9ee45e76c83cecedf0201ca8036a0).
    • GRRLIB (33d044824bd315d55702b25fac6ff6cbb43fa441).
    • FreeType 2.4.12.
    • libpngu (libpng 1.6.23 and zlib 1.2.8).

Version 0.8

  • Could now be played with 2 Wii Remotes.
  • View FPS when pressing the + button.
  • meta.xml is fixed.
  • Library update:
    • libogc 1.8.11.
    • libfat 1.0.11.
    • Mini-XML 2.6.
    • UTF-8 CPP 2.3.4.
    • Boost 1.52.
    • GRRLIB 4.3.2.
    • FreeType 2.4.3.
    • libpngu (libpng 1.6.8 and zlib 1.2.8).

Version 0.7

  • Music.
  • A sound is played when changing screens.
  • The winning positions are flashing on the grid.
  • Player 1 is now in blue (X) and Player 2 in red (O).

Version 0.6

  • Buttons have a rollover sound.
  • New cursors for HOME menu, player 2 cursor is disable.
  • Wii Remote two could use the HOME button.
  • Opacity of the cursor changes while waiting for AI to play.

Version 0.5

  • Italian translation.
  • Hide the cursor when IR is not valid.
  • The cursor has a shadow.
  • New button in the HOME Menu.
  • Widescreen support, cursor hotspot and PAL 576i bug (GRRLIB 4.0.0).

Version 0.4

  • French, German, Dutch, and Spanish translation.
  • Improved text quality due to FreeType, thanks to wplaat and DrTwox.
  • Console/remote power button support, power off the Wii in standby mode.
  • Console reset button support, reset the Wii to Main Menu .

Version 0.3

  • Working with Homebrew Channel beta 9.

Version 0.2

  • Wii light is turn on when writing to SD card.
  • Wordwrap function.
  • A different hover color for player 1.
  • Fixed finger weird behaviour on screen edge.
  • Fade out when exiting game

Version 0.1

  • Original version.

Credits

  • Crayon for the code.
  • Mr_Nick666 for the amazing design. Without him the game would suck big time.
  • Thanks to the guys who did the translation.
  • Thanks to the team who coded GRRLIB for their great video library.
  • Thanks to the people behind devkitPro and all the libraries included with it.
  • Special thanks to Team Twiizers for everything they did for the Wii homebrew community.

External links

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