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SDL2 gfx Vita

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Revision as of 08:09, 4 August 2024 by HydeWing (talk | contribs)
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SDL2_gfx
Sdl2gfxvita2.png
General
AuthorCpasjuste
TypeDevelopments
Version2016
Licensezlib
Last Updated2016/10/13
Links
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Website
Source
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SDL2_gfx is a graphics primitives and surface functions for PS Vita.

The library provides the basic drawing functions such as lines, circles or polygons provided by SDL_gfx on SDL2 against renderers of SDL2.

The current components of the SDL2_gfx library are:

  • Graphic Primitives (SDL2_gfxPrimitives.h, SDL2_gfxPrimitives.c)
  • Surface Rotozoomer (SDL2_rotozoom.h, SDL2_rotozoom.c)
  • Framerate control (SDL2_framerate.h, SDL2_framerate.c)
  • MMX image filters (SDL2_imageFilter.h, SDL2_imageFilter.c)
  • Build-in 8x8 Font (SDL2_gfxPrimitives_font.h)

Note that SDL2_gfx is compatible with SDL version 2.0 (not SDL 1.2).

Media

Build SDL2-gfx 1.0.1 and run test (Huy Võ Lê)

External links

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