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Sonic Mania | |
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File:SonicManiaWii.png | |
General | |
Author | Mefiresu, SaulFabre |
Type | Platform |
Version | 0.5.0 |
License | Mixed |
Last Updated | 2023/05/01 |
Links | |
Download | |
Website | |
Source | |
A complete decompilation of Retro Engine (v5) ported to the Wii.
Installation
- Extract to the root of your SD/USB, and put the Data.rsdk file in /RSDKv5/<GameName>.
Default file/folder structure:
SD/USB root __ /apps _____ /SonicMania ________ /boot.dol (the RSDKv5 Wii loader/engine) ________ /icon.png ________ /meta.xml __ /RSDKv5 _____ /Mania ________ /Data.rsdk (the game file for Sonic Mania with the Plus DLC purchased)
For enable mods in Sonic Mania Wii:
Note: Must use the Sonic Mania Wii version by SaulFabre.
- Put your mods in a folder called mods and put it where do you have your Data.rsdk file for Sonic Mania (example: if you load your Data.rsdk from root:/RSDKv5/Mania/, then the folder for mods will be root:/RSDKv5/Mania/mods/)
- Open the Settings.ini file with a text editor (ex. Notepad) and modify the file as shown:
devMenu= change the setting to enabled (write y as option; it should be devMenu=y)
enableControllerDebugging= change the setting to enabled (write y as option; it should be enableControllerDebugging=y)
- Save the changes made to the Settings.ini file
- Insert the SD card or USB device to your Wii and start Sonic Mania Wii
- In the title screen, press SELECT (-) (minus) button on your Wiimote/Wii Classic Controller.
- In the debug/dev menu, select Mods and select your desired mods to be loaded by changing from N to Y (yes/load this mod)
- Exit the Mods menu. It should display "loading again mods..." or something similar
- Restart Sonic Mania Wii
Media
Sonic Mania on Wii (MDTravis)
Screenshots
Changelog
2024/03/02 by SaulFabre
- An updated builds of Sonic Mania (with Plus DLC enabled) for the Wii.
- Multi-player mode ENABLED ON Wii!!!!! If playing as Sonic and Tails, a second Wii Remote can be connected and will control Tails.
- Correctly set viTVMode in 240p mode. Now it works on both NTSC and PAL.
- Fix XFB framebuffer freeing (fixes some crashes)
- some more changes...
- Mania (Bonus) stages runs at 60FPS on Wii with the No Special Stage Decoration mod!!!
v0.5.0
- v5U support: Sonic 1, 2 & CD are now playable, each game will hold its own files inside of
/RSDKv5/<GameName>
. - Mod loader is enabled by default (NOTE: only some mods will work, most will crash the game due to memory constraints).
- Various performance improvements in the Mania special stages (now occasionally hits 60fps, and should run even better when using the No Special Stage Decoration mod).
- Much sharper image in 16:9 mode (thanks @LiquifiedPizzas).
Note that you will most likely need to disable overscan on your TV to make sure you see the whole picture. v0.4.0'
- 240p mode is here! Add runIn240p=y to your Settings.ini under [Video] to enable it. (thanks @Y2K-x)
- Audio clipping has been fixed.
- Fixed a crash when loading SSZ2.
v0.3.1
- Fixed 16/9 being offcentered
v0.3.0
- Fixed a crash when loading the credits.
- Fixed a freeze when a GC Memory card was present in slot B.
- The game now looks for files in a /RSDKv5/ folder at the root of the SD card. This prevents issues with forwarders and other homebrews that don't change directories before loading the executable file.
v0.2.0
- Wiimote+Nunchuk, classic controller, Gamecube controller support (thanks @Anh302kay)
- When using a GC controller, you can exit the game by pressing L+R+START.
v0.1.0
- First Release.