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Renpy Vita

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Revision as of 05:39, 13 July 2024 by Hyatt (talk | contribs)
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Ren'Py
Renpyvita02.jpg
General
AuthorSonicMastr
TypeGame Engine
Version1.0
LicenseMIT License
Last Updated2021/09/17
Links
Download
Website
Source

renpy-vita is a native Ren'Py visual novel port for the PS Vita. Based on renpy-switch by uyjulian.

Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.

User guide

Distribution Tool

Want to make/port your own game?

  • Use Ren'Py PSVita Distribution Tool to ease the process of creating a Ren'Py bubble with the required structure and assets.
  • This tool was made to be used either standalone, or in tandem with the official Ren'Py SDK.

How to use:

  • In order to create a valid project, you must create a folder with a valid game folder within it (eg. DDLC/game).
  • The application will automatically find these projects and add them to the list to be built. Be aware that valid LiveArea assets also need to be provided, including pic0.png.
  • After that, enter the required information, and click Build! All built VPKs will be put in the dist folder under their project name.

Ren'Py Vita Ports

Screenshots

renpyvita3.jpg renpyvita4.jpg

renpyvita5.jpg renpyvita6.jpg

Known issues

  • Load times can be pretty long and some image loading may cause hitches.
  • Video playback will not work.
  • Quitting will crash.
  • Some games will run into memory issues.

Credits

Thanks:

  • uyjulian for the inspiration and base. This project wouldn't have been conceived without him.
  • cuevavirus for the base port of Python 2.7 so I could actually work on fixing up the rest.
  • strikersh for fixing Python threads.
  • GrapheneCt for PVR_PSP2 and allowing me to also contribute to that to fix some specific bugs in Ren'Py.
  • isage for his SDL contributions and lending me an early version with PVR_PSP2 support for me to dev on.
  • Princess-of-Sleeping for devkit assistance and making me realize I was in Software Render mode.
  • Ibrahim778 for getting on my ass about finishing this over and over and over again.
  • The VitaSDK maintainers for adding requesting changes essential for Ren'Py to work.

External links

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