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Cubiic Wii

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Revision as of 13:07, 6 July 2024 by HydeWing (talk | contribs)
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Cubiic
Cubiicwii2.png
General
Authorkoopa
TypePuzzle
Version0.1a2
LicenseGPL-3.0
Last Updated2009/04/21
Links
Download
Website
Source

Cubiic is a Magic Cube puzzle game.

The Magic Cube (also known as Rubik's Cube) is a mechanical puzzle game that was very popular in the 80ies. In it's basic version each of the six faces of the cube is covered by 9 stickers, among six solid colors.

A pivot mechanism enables each face to turn independently mixing up the colors. For the puzzle to be solved each face must be a solid color.

User guide

Cubiic is a digital version of the classic mechanical puzzle game. The cube consists of three planes on each of the cube's axis (x-, y-, z-axis). Thus making a total of nine planes that can be rotated either clockwise or anticlockwise to solve the puzzle.

You can rotate one of the planes at a time. The currently selected plane is highlighted (The colors on the selected plane are a little darker than the colors of the rest of the cube). The D-Pad is used to select the plane to be rotated. Pressing up/down changes the selected axis, pressing left/right toggles the selected plane on that axis.

Finally the A- and B-button on the Wiimote are used to rotate the currently selected plane clockwise resp. anticlockwise.

Controls

Wiimote & Nunchuk:

A/B - Rotate selected plane (CW/CCW)

D-Pad Up/Down - Toggle axis of rotation

D-Pad Left/Right - Toggle selected plane

Nunchuk C/Z - Zoom camera

Nunchuk Joystick - Rotate camera

Screenshots

cubiicwii3.png

Known issues

There is a problem with the y scaling. On NTSC systems some parts of the 2d overlays may be off the screen.

Changelog

v 0.1a2

  • Added some textures to make the cube look more realistic.
  • Fixed: timer now gets reset when starting a new game.
  • Fixed: number of tries now gets reset when starting a new game.

v 0.1a1

  • Added options menu.
  • Added game over menu.

v 0.1a

  • Initial version.

Credits

  • Cubiic uses libPNG/libPNGU for image loading and libFreeType/libFreeTypeGX for text rendering.

External links

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