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48 Hour Pong PSP

From GameBrew
Revision as of 00:45, 25 Haziran 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=48 Hour Pong |image=48hrpongpsp.png |description=3D Pong game made in 48 hours. |author=David Perry (Insomniac) |lastupdated=2006/10/30 |type=Arcade Games |version=Rev-D |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/48hrpongpsp.7z |website=https://web.archive.org/web/20070126021622/http://insomniac.0x89.org/index.php?id=60 |source= }} A 3D Pong game made by Insomniac197 during a weekend. == Features == * Full 3D. * Ability...")
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48 Hour Pong
48hrpongpsp.png
General
AuthorDavid Perry (Insomniac)
TypeArcade Games
VersionRev-D
LicenseMixed
Last Updated2006/10/30
Links
Download
Website

A 3D Pong game made by Insomniac197 during a weekend.

Features

  • Full 3D.
  • Ability to change view.
  • Player stats.
  • Ability to modify the graphics and audio.
  • When on the menu screen a demo of 2 AI opponents plays.

User guide

Game modes:

  • Survival - Keep the ball in play for as long as possible.
  • Arcade - Play against CPU

Background effects:

  • Lines.
  • Visualizer (synched to music).
  • Static image.
  • None.

You can replace the background image by replacing the background.png (480x272).

The game will loads random music (MP3) from /PSP/MUSIC/. If no music is found default music is played.

Controls

D-Pad or Analog Left/Right - Move paddle

Up (when the ball is near the paddle) - Slams into the ball (you get 3 slams per game)

R - Change your view (3rd person, 1st person or top down)

L - Change the camera mode from "fixed" to "follow" (3rd person view only)

Cross - Confirm in menu

Start - Pause, Resume game

Select - Take a screenshot (self-incrementing)

Triangle - Change background effect

Screenshots

48hrpongpsp2.png

48hrpongpsp3.png

48hrpongpsp4.png

Changelog

2006/10/30

  • Music format changed from OGG to MP3.
  • Loads random music from /PSP/MUSIC/ (and sub directories if present) - If no music is found default music is played.
  • New game mode 'Survival' - keep the ball in play for as long as possible (score upload and database upgraded to cater for changes).
  • 'Arcade' mode to replace previous Vs. CPU mode.
  • MP3 files of a large size should be avoided, as they will crash the PSP on attempting to load them due to RAM shortages.

2007/10/23

  • New background music.
  • TRIANGLE button changes background effect between: lines, visualizer (synched to music), static image or none.
  • SQUARE and CIRCLE now move your paddle as well as LEFT/RIGHT or the analog.
  • Slams added. To slam the ball simply push UP when the ball is near your paddle and it will slam into the ball. You get 3 slams per game.
  • START button pauses and unpauses the game.
  • You can change the background music by replacing the music.ogg file with one of your own.
  • Also the static background image can be changed by replacing the background.png file with a different one (480x272).

2006/10/20

  • Updated the game and improved upon several things.
  • Many graphical improvements including: lighting, new menu textures, 'floor' is now reflective, colors redone etc
  • Extra sound effects added.
  • New menu option 'View Stats'.
  • Gameplay made slightly easier.
  • Camera views edited to give a better perspective.
  • Why is it named 48 Hour Pong? Because I needed a weekend off from my current projects and fancied making a full game in a 48 hour period.

Credits

The background effect is based on a PSP SDK sample.

Audio is from flashkit.com and is royalty free.

External links

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