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Space Invaders 2600 PSP

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Revision as of 11:48, 24 Haziran 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=Space Invader 2600 |image=spaceinvader2600psp.png |description=Reinterpretation of Space Invaders for the Atari 2006 with many unique features. |author=Sebastian Pflieger |lastupdated=2006/12/15 |type=Arcade Games |version=2006 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/spaceinvader2600psp.7z |website=http://www.pspsource.de/news.php?extend.1571 |source= }} Space Invaders 2006 is a reinterpretation of Space Invaders for...")
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Space Invader 2600
Spaceinvader2600psp.png
General
AuthorSebastian Pflieger
TypeArcade Games
Version2006
LicenseMixed
Last Updated2006/12/15
Links
Download
Website

Space Invaders 2006 is a reinterpretation of Space Invaders for the Atari 2006.

In over 23 modes, you're shooting your way through at breakneck speed. Whether it's Invisible Enemies, Stronger Enemies, Multiple Shots, Fast Enemies, or Time Trial, each game mode has its own separate high score, and you can even save a replay of your best shootouts.

It was part of the PSPSource.de LUA Coding Competition 2006 (1st place).

User guide

Sequence A1 is the standard space invaders mode: You can have only one shot on screen. Aliens shoot not often, etc.

Every other sequence is a modification to that, it changes the gameplay a little. For each sequence there are icons displayed to show you what changed. The following basic modification are available, a sequence can mix them:

  • Fast Alien Shots = The alien shots fall faster toward the player.
  • Many Alien Shots = The aliens shoot like crazy.
  • Invisible Aliens = The aliens are only shown for short period if you hit one.
  • Weird Alien Shots = The alien shots move left or right while falling.
  • Doubleshot = You can have two shots on screen at the same time.
  • Multishot = You can have four shots on screen at the same time.

There is one special modification: Time Trial.

You have to clear all aliens as fast as possible, if the screen is cleared the game is over. You start score is set to 10000.

To simulate a time trial, the score will constantly decrease. You have unlimited lives, but every lost live will cost you many points, as you have to wait until your ship is repaired.

Replays

The game can hold one replay in memory. After game over, press square to view the replay of your last game.

To save the replay for this sequence press up in main menu. You can store one replay per sequence on the Memory Stick.

To load a replay for the selected sequence press down in main menu, now press square to view it.

A sample replay for sequence A1 is included, select sequence "A1 Normal game", press down, press square to view.

Controls

Menu:

Right or R - Select next sequence

Left or L - Select previous sequence

Circle/Start - Start sequence

Up - Save replay (see notes below)

Down - Load replay (see notes below)

Square - View replay (see notes below)

In game:

D-Pad or Analog Left/Right - Move ship left/right

Circle - Shoot (hold for autofire)

Start - (Un)pause game

L+R - Return to main menu

Holding R - Slowdown the action

Screenshots

spaceinvader2600psp2.png spaceinvader2600psp3.png

External links

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