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Grisaia no Kajitsu Side Episode Vita - English Translation

From GameBrew
Revision as of 06:45, 15 Haziran 2024 by Hyatt (talk | contribs)
Grisaia no Kajitsu Side Episode
Grisaiasideepisodevitaengtrans.png
General
AuthorSpazzery
TypeTranslations
Version0.52
LicenseN/A
Last Updated2023/11/26
Links
Download
Website

Spazzery has brought an English patch for a game from a renowned visual novel series on the Vita - Grisaia no Kajitsu Side Episode. This game is a compilation of 3 short narratives set in the Grisaia universe. With this, all of the primary Grisaia games can now be enjoyed in English on the Vita!

The game is composed of 3 short narratives in the Grisaia universe and includes a small bonus once all the stories have been completed:

Translation Progress

What's translated:

  • All of the game's stories
  • Some system images (like main menu)
  • (NEW) Most of the eboot

What's not translated:

  • Some other system images, music names
  • Some of the eboot
  • Location names

How to Install

Firstly, you need plugins like rePatch, NoNpDrm Vita and 0syscall6 Vita on your Vita. Then, simply download the patch zip file and unpack it. Then and drag and drop the resulting rePatch folder to your Vita's ux0:/ partition with Vitashell via USB or FTP.

Screenshots

grisaiasideepisodevitaengtrans-01.png

grisaiasideepisodevitaengtrans-02.png

grisaiasideepisodevitaengtrans-03.png

Media

The Fruit of Grisaia: Side Episode Trailer「グリザイアの果実 -SIDE EPISODE-」 (Otaku Trailers)

Changelog

v0.52

  • Thank you very much to u/FineThenIWill for translating the choices and the eboot!

v0.51

  • Fixed lines going out of sync error in The Melody of Grisaia. Thanks to u/Odd-Jello9154 for letting me know!

v0.5

  • Initial release

Thanks

Huge thanks to MrComputerRevo, the person who made the other 4 English patches for the Grisaia games on the Vita, for giving me his tools to insert text into the game scripts and as well a tool for converting the images. Also another thanks to him for making his UnPak tool open-source. Because of that, I was able to write the PAK archive unpacker/repacker called UnPakV2 for this patch. I might open-source it too in the near future. Also thanks to Lagomorph for helping me find a crucial bug.

External links

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