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Super Mario World Vita

From GameBrew
Revision as of 12:03, 8 Haziran 2024 by Hyatt (talk | contribs) (Created page with "{{Infobox Vita Homebrews |title=Super Mario World Vita |image=supermarioworldvita.png |description=A port of Super Mario World for PSVITA. |author=Rinnegatamante |lastupdated=2024/06/07 |type=Adventure |version=1.0 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z |website=https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ |source=https://github.com/Rinneg...")
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Super Mario World Vita
Supermarioworldvita.png
General
AuthorRinnegatamante
TypeAdventure
Version1.0
LicenseMIT License
Last Updated2024/06/07
Links
Download
Website
Source
Support Author

Super Mario World Vita is a port of the classic game Super Mario World (SMW), reimagined for the PlayStation Vita platform. This version retains the original gameplay that fans love, while introducing several enhancements for the gaming experience.

How to set up

You need to extract the file smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.

To do so:

  1. Download Python installer and install
  2. Open the command prompt
  3. Type "python -m pip install --upgrade pip" and hit enter
  4. Type "python -m pip install --upgrade Pillow" and hit enter
  5. Type "python -m pip install --upgrade pyyaml" and hit enter
  6. Close the command prompt
  7. Download https://github.com/snesrev/smw/archive/refs/heads/main.zip
  8. Extract smw-main.zip somewhere and open smw-main folder.
  9. Place your US rom of the game named as smw.sfc in this folder.
  10. Run extract_assets.bat.
  11. Place smw_assets.dat file in ux0:data/smworld

Options:Several options can be changed by editing the file ux0:data/smworld/smw.ini.

Media

Super Mario World on Ps Vita (nosorogek1)

Screenshots

supermarioworldvita-01.png

supermarioworldvita-02.png

supermarioworldvita-03.png

supermarioworldvita-04.png

Changelog

v1.0

  • First Release.

Credits

  • TheIronUniverse for the Livearea assets
  • CatoTheYounger for testing the homebrew and providing screenshots
  • snesrev and everyone involved in the original recreation project

External links

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