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Dei Gratia no Rashinban | |
---|---|
General | |
Author | Masagrator |
Type | Translations |
Version | 1.0 |
License | N/A |
Last Updated | 2024/05/11 |
Links | |
Download | |
Website | |
Source | |
The “Compass of Dei Gratia” (Dei Gratia no Rashinban - デイグラシアの羅針盤) is now available as an English translation mod for the Nintendo Switch. This mod is adapted from the PC version created by Kalitsu, which can be found at the following link: https://vndb.org/r107637.
Installation
Mod is compatible only with version 1.0.1 of game.
Emulators are not supported by me, but it doesn't mean mod won't work with them.
- Download DeiGratiaENX.zip from Releases, unpack it.
- Copy
atmosphere
folder to the root of your sdcard, accepting any popup about overwriting folders - Run game
Making mod manually
Requirements:
- Python 3.10+ (and library:
lzss
)
For plugin compilation you need:
- devkitpro (with
switch-dev
package installed)
To compile plugin, just run make
inside plugin folder.
To compile script run sn/Prepare.cmd
on Windows or in bash opened in root of sn
folder enter lines:
python3 InjectText.py python3 sn_assembler_re.py Copy
Copy 010071C00CBA4000
folder from sn
folder to
atmosphere/contents/ Copy
Copy subsdk9
and main.npdm
from plugin/deploy
folder to
atmosphere/contents/010071C00CBA4000/exefs Copy
Assets are available only from Release page.
Media
"Dei Gratia no Rashinban" a.k.a "Dei Gratia in the fifth day" OP Movie (カタリスト公式)
Screenshots
Notes
- Included differences in script between PC and Switch in ScenarioChanges.md
- Except in two chapters, all removed texts were reimplemented.
- In
chapterR1
line was added by mistake in original scenario, so there was no reason to reimplement it back. chapterR9
had lines related to anime brand that could lead to potential copyright issues (like most deleted lines), they are not important from plot perspective at all. Because engine is not understood well enough, it was not possible to reimplement them 1:1 with all sound and animation effects.
- Why plugin is necessary:
- Replacing XTX textures with PNG on the fly
- Changed available input first and last name length from 5 to 17 characters each
- Changed name input keyboard to use only ASCII characters to avoid possible encoding issues
- Changed calculations for text position in menu prompts to allow better centering
- Translated hardcoded chapter names, notifications, Playing Log texts, song names, settings descriptions, scenario endings names, MC name checks
- Ported translation has some slight changes to better fit into how text is rendered in Regista engine + changed Saihoji to Saihouji to fit official romanization. Fixed also multiple typos from original mod.
- On top of porting original translation I have also:
- redone subtitles for endings
- translated texts in both openings
- redone all scenario textures
- translated textures unique to Switch release
- replaced ascii glyphs in original font with glyphs rendered with Noto Sans Mono ExtraCondensed
- Reencoded videos are based on PC release because they are higher in both video and audio quality than Switch original videos
Changelog
v1.0
- First Release.
Thanks to
kalitsu
for making translation mod (not involved with this project)PhantomSonzai
,badspot
andwacker
for help with translating additional staff