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Holiday Toss | |
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General | |
Author | Jess Telford |
Type | Other Games |
Version | 1.0 |
License | GPL-2.0 |
Last Updated | 2007/01/19 |
Links | |
Download | |
Website | |
Source | |
A simple but addictive homebrew game.
It was written in 10 days for the DrunkenCoders Christmas Coding Competition 2006.
Note: Download is for v1.0 only (last release is v1.0.1).
User guide
The main aim is to have Santa kick an Elf as far as he possibly can.
To achieve this, you can either use the standard-input via the Touch screen, or if you have an NDS Motion Card available, you can use that instead.
Using touchscreen:
- Use the stylus to touch and hold the purple knob on the Slide Bar at the bottom of the screen.
- Drag the knob to the left, then as fast as you can to the right, and finally let go.
- The faster the knob is moving when it is let go, the harder Santa will kick.
Using NDS Motion Card:
- Make sure the an NDS Motion Card is inserted. If it is not, insert one and press Select.
- Whilst using the Motion Card, ensure that the DS is held horizontally at all times for best results.
- To kick, press and hold A, move the DS toward yourself and left, then jerk it to the right and away from yourself.
- The faster the DS is moving when you jerk it, the harder the Elf will be kicked.
- The angle you move the DS determines the angle the Elf is kicked, so experiment with what seems best for you.
Controls
Menu:
Stylus or A - Select option
In game:
Start - Return to the menu, Unpause the game
Screenshots
Compatibility
Tested on Dualis. Should run on all types of Hardware (GBA Flash, NDS Flash & WiFi).
Known issues
- There is an issue with Santa's leg and the rotation.
- Playing using the stylus seems buggy and the game will go into infinite loops a lot.
External links
- Author's website - http://jt0.org/projects.php?id=holidaytoss (archived)