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DSLua

From GameBrew
Revision as of 07:59, 30 Mayıs 2024 by HydeWing (talk | contribs)
DSLua
Dslua2.png
General
AuthorSypherce, Daltonlaffs, Jeremysr (originally by Waruwaru)
TypeGame Engine
Version0.7
LicenseMIT License
Last Updated2007/06/10
Links
Download
Website
Source

DSLua is a port of the Lua scripting language to the Nintendo DS.

Installation

Download and unzip the file.

Patch the DSLua ROM (either DSLua.nds or DSLua.sc.nds or DSLua.ds.gba) with DLDI.

Copy the scripts directory, which was in the download, to the root directory of card. You only need scripts/main.lua which is a file browser to execute lua scripts (DSLua won't work without it). All the other files are just example programs.

Copy the DSLua ROM to flashcard.

User guide

Lua Manual for previous versions are available here.

For programming in Lua, more information can be found here.

Screenshots

dslua2.png

Changelog

Version 0.7

  • Keyboard functions added. Now DSLua can access PALib's internal keyboard functions.
  • 3D functions added. 3D graphics are now possible.
  • Support for unconverted BMP, JPG, and GIF images is now possible.
  • For Slot-1 device users, you can now access an official Nintendo DS Rumble Pak with DSLua.
  • DLDI support added in full! Patch with a DLDI of your choice.
  • 16-bit backgrounds added.
  • GBFS version fully removed -- emulator testing is now sadly impossible. PACK.BAT is no longer part of the package.
  • The multiboot menu has been removed due to coding problems -- now DSLua automatically starts /scripts/main.lua (currently is a new multibooter).

External links

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