Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

PFBN PS4

From GameBrew
Revision as of 04:12, 29 Mayıs 2024 by Hyatt (talk | contribs) (Created page with "{{Infobox PS4 Homebrews |title=pFBN |image=pfbneops4.png |description=pFBN for PS4. |author=Cpasjuste |lastupdated=2023/09/11 |type=Arcade |version=6.7.1 |license=Mixed |download=https://dlhb.gamebrew.org/ps4homebrews/pfbneops4.7z |website=https://github.com/Cpasjuste/pemu |source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo |donation= }} {{#seo: |title= (Arcade) - GameBrew |title_mode=append |image=pfbneops4.png |image_alt=pFBNEO }} {{cleanup|article|Needs clean...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
pFBN
Pfbneops4.png
General
AuthorCpasjuste
TypeArcade
Version6.7.1
LicenseMixed
Last Updated2023/09/11
Links
Download
Website
Source

pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of FinalBurn Neo emulator.

Features

  • Have a basic but user friendly user interface.
  • Use a recent rendering interface for speed and effect support.
  • Cross-platform and code portability.
  • Easy updates of fbneo core (no modifications to the original sources).
  • Use arm asm m68k (cyclone) core on arm devices.

General Information's

  • pFBN current DATs files are located here.
  • pFBN, as fbneo, support consoles roms. Here is the default configuration for your roms paths:

    NAME       SYSTEM    SYSTEM_ID     PATH
    ARCADE = ( "Arcade", "0x12341234", "/media/cpasjuste/Data/emulation/01_roms/fbneo-1.0.0.03-full/arcade/" );
    CHANNELF = ( "Channel F", "0x21000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/channelf/" );
    COLECO = ( "ColecoVision", "0x1a000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/coleco/" );
    FDS = ( "NES FDS", "0x1f000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/fds/" );
    GAMEGEAR = ( "Sega Game Gear", "0x12000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/gamegear/" );
    MEGADRIVE = ( "Sega Megadrive", "0x0c000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/megadrive/" );
    MSX = ( "MSX", "0x1c000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/msx/" );
    NES = ( "NES", "0x1e000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/nes/" );
    NGP = ( "Neo Geo Pocket", "0x20000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/ngp/" );
    PCE = ( "PC Engine", "0x17010000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/pce/" );
    SG1000 = ( "Sega SG-1000", "0x19000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/sg1000/" );
    SGX = ( "PC Engine SGX", "0x17030000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/sgx/" );
    MASTERSYSTEM = ( "Sega Master System", "0x18000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/sms/" );
    SPECTRUM = ( "ZX Spectrum", "0x1d000000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/spectrum/" );
    TG16 = ( "PC Engine TG16", "0x17020000", "/home/cpasjuste/dev/multi/pemu/cmake-build-debug/src/cores/pfbneo/tg16/" );
    Copy

    Please note that, unlike other pEMU emulators, you need to use a specific system id (HARDWARE_XXX) for each system. The "Arcade" system id "0x12341234" is a special case, arcade roms found in this path will get their system/id from fbneo internal drivers database.

Media

PS4 9.00 - PFBneo - pEMU 5.1 (FinalBurn Alpha Emulator) (goldengames)

Changelog

v.6.7.1

  • common: cleanup media loading code
  • common: add unknown files even if it doesn't exist in gamelist.xml
  • common: change menus items position
  • common: fix games paths starting with ./
  • common: fix medias paths with recalbox gamelist.xml format
  • common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
  • common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
  • ui: better handling of auto screen resolution
  • ui: add font scaling option
  • ui: add aspect ratio option
  • ui: do not show extensions in rom list
  • skins: fix start and select buttons size
  • skins: fix option menu title position
  • skins: remove big skin (font scaling and aspect ratio options should be enough now)
  • skins: add config.cfg.override and config.cfg.override.43 support
  • skins: allow/fix skin override from data directory
  • pnes: bump nestopia to 1.52.0
  • pnes: fix data paths (nestopia saves, etc...)
  • pfbneo: bump fbneo to latest git revision
  • pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
  • pgen: fix vita audio crackling (fps drops)
  • psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
  • vita, 3ds, windows: fix compilation
  • vita: enable cps3 driver back (OPTION_LIGHT)
  • vita: fix app version in sfo creation
  • switch(pnes): invert A/B buttons by default
  • switch: force 720p resolution

v6.6

  • pfbn: support latest fbneo core (25f8e93).
  • pfbn: fix memory leak on stop.
  • pfbn: fix default dip switch values (fix red hearth, some megadrive games.
  • common: fix adding favorites in some cases.
  • common: revert roms paths to default if not available.
  • pnes/vita: should fix zip loading.
  • android: add android support (wip).

Full list of changes can be found here.

Thanks

External links

Advertising: