Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Modern Combat 3 Vita

From GameBrew
Revision as of 03:23, 19 Mayıs 2024 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Modern Combat 3 Vita
Moderncombat3vita.png
General
Authorv-atamanenko
TypeShooter
Version1.1
LicenseMIT License
Last Updated2024/05/17
Links
Download
Website
Source
Support Author

Modern Combat 3: Fallen Nation is a 2011 first-person shooter available on various mobile platforms. Set in 2028, the game unfolds as North Korea, Russia, and Pakistan unite to invade the USA, sparking a global war. Featuring a compelling 13-mission campaign with cinematic highlights, Modern Combat 3 offers an immersive gaming experience.

This is a loader that allows the official ARMv7 game executable to run on the PS Vita. Using TheFloW's Android SO Loader, it creates a simplified, Android-like environment. The loader does not include original game code, executables, or non-redistributable components. You must own a legal copy of the game in the form of an .apk file to play it on the PS Vita.

Installation

Requirements:

  • libshacccg.suprx (ShaRKBR33D)
  • kubridge (v0.3.1 or newer)
  • FdFix
  • Android game data files (tested on v1.1.7g of the game)
  • PS Vita with either 3.60 enso or 3.65 enso firmware version (other versions may work but no supports are provided)

For the plugins:

  • Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ur0:tai/kubridge.skprx
  ur0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using the rePatch plugin.
  • (Optional) Install CapUnlocker. It may give you a bit better performance.
  • (Optional) For trophies to be unlockable, install NoTrpDRM.

For the game:

  • Legally obtain your copy of Modern Combat 3 for Android in a form of an .apk file and data files. This port is tailored for v1.1.7g (latest) version of the game. Other versions may work too but no support is provided for them.
    • If you have it installed on your phone, you can get all the required files directly from it or by using any APK extractor you can find on Google Play.
    • Verify that your build is the correct one using sha1sum (can also be found as an online tool). sha1sum for lib/armeabi-v7a/libModernCombat3.so must be be0d5e8779899e081a538b3930ec711d2df8aeb4
  • Open the .apk with any zip explorer (like 7-Zip) and extract the file lib/armeabi-v7a/libModernCombat3.so from the .apk into ux0:data/mc3/ on your Vita. Example of correct resulting path: ux0:data/mc3/libModernCombat3.so
  • Fetch the game data files from your device. You can find them at /sdcard/Android/obb/com.gameloft.android.ANMP.GloftM3HM. Copy both files you find there (patch.11428.com.gameloft.android.ANMP.GloftM3HM.obb and main.1120.com.gameloft.android.ANMP.GloftM3HM.obb) to ux0:data/mc3/ on your Vita. (Example of correct resulting path: ux0:data/mc3/main.1120.com.gameloft.android.ANMP.GloftM3HM.obb)
  • Unpack the video files from the game data. To do that, open your patch.11428.com.gameloft.android.ANMP.GloftM3HM.obb with any zip explorer (like 7-Zip) and extract all files to /ux0:/data/mc3/data/briefing on your Vita. (Example of correct resulting path: ux0:data/mc3/data/briefing/Briefing_M01.mp4)
  • Install ModernCombat3.vpk (from Releases).

Controls

Left Analog - Move

Right Analog - Control camera

L - Aim

R - Fire

D-Pad Up - Sprint

D-Pad Down - Crouch

D-Pad Left/Right - Change weapon

Circle - Grenades

Square - Reload

Start - Open Menu

Screenshots

moderncombat3vita-01.png

moderncombat3vita-02.png

moderncombat3vita-03.png

moderncombat3vita-04.png

Media

Modern Combat 3: Fallen Nation - Launch trailer (Gameloft)

Modern Combat 3 on PsVita & NoTrpDrm Plugin Install (Dr Brute)

Known Issues

  • Multiplayer doesn't work, same as on Android, because the servers have been shut down.
  • Cross button works only in main menu. For in-game interaction prompts and pause menu you will have to use the touchscreen.
  • The highlight effect on interactable objects is constant instead of flashing like in the original game due to some GXM limitations.
  • In Mission 7, crosshair is not showing when the sniper rifle is zoomed in. You will have to "no-scope" it.

Changelog

v1.1

  • Fixed the glowing highlight effect on interactable objects (e.g. dropped weapons), thanks to @Rinnegatamante.
  • Updated to the latest VitaSDK and VitaGL

v1.0

  • First Release.

Credits

External links

Advertising: