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XCXGecko Wii U

From GameBrew
Revision as of 02:22, 19 Mayıs 2024 by HydeWing (talk | contribs) (→‎User guide)
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XCXGecko
Xcxgeckowiiu.png
General
AuthorMiMiCAX
TypeGame Trainers
Versionxcx1.5beta4
LicenseMixed
Last Updated2016/07/19
Links
Download
Website
Source

Xenoblade Chronicles X trainer GUI using pyGecko.

Note: Use at your own risk. Keep a backup of your save data before using the tool just in case.

Features

User guide

How to use:

  • On the Wiiu, launch TCP Gecko, then run Xenoblade Chronicles X.
  • From the PC, run XCX Gecko trainer, enter the Wii U's IP address and click the connect icon.

Notes:

  • This tool requires kernel exploit and pyGecko to use; if pyGecko works, then XCXGecko should connect properly.
  • All codes have been tested on XCX v1.0.1E and v1.0.1U, and have been confirmed to support v1.0.2E and v1.0.2U.
  • To use with XCX v1.0.1/v1.0.2 (Japanese version), see v1.2.2-jpn release, or modify code_db in config.ini.
  • To use with OnionKnight's LoadiineV4+pyGecko combined payload, click 'Payload: ...' toolbar button to toggle.

Screenshots

xcxgeckowiiu2.png

Media

Simple XCXGecko Setup (Aurora Spiral)

Changelog

xcx1.5beta4 2016/07/19

  • Synced with SFE additions.
  • Fixed issue with 2-byte/1-byte code erasing following bytes.
  • Fixed double-offset POKE bug.
  • Added future compatibility support with the Global Address Offset tab.

NOTE: all releases from now on will be built using 32-bit Python, and therefore should work on both x32 and x64 architectures.

v1.5beta3 2016/05/29

  • Fixed Items mod bug for non-zero code offsets.

v1.5beta2 2016/05/18

  • Support for 5.5.x offsets (including binary build), see 'Offset' dropdown menu in toolbar.
  • Do not trust the offset labels; test to see which one works for your setup (if any), then reply to thread with the following information (or as much as you know):
    • WiiU region.
    • WiiU firmware.
    • official disc, official E-shop version, Loadiine (MiiMaker + pyGecko), Loadiinev4+pyGecko, or Loadiine GX2 0.3beta
    • pyGecko version.
    • XCX game region.
    • XCX game version.

v1.4 2016/05/08

  • Gear Mod support.
  • Compiled using 32-bit Python, so should support both 32-bit and 64-bit OS.
  • For those using OnionKnight's "Loadiine v4 + pyGecko" combined payload, click on "Payload: ..." toolbar button to toggle.

v1.3-loadiinev4pygecko 2016/01/20

  • Adjusted codes for Loadiine v4 + pyGecko.
  • See loadiine_v4_pygecko in config.ini.

v1.3 2016/01/03

  • Few more codes + re-written & stable API.
  • Added reward tickets cap code (ptr).
  • Updated screenshot.
  • Minor bugfix.

v1.2.2-jpn 2015/12/30

  • Support for Japanese release (with modified config.ini).
  • Ported codes to v1.0.1J, mod config.ini to enable.
  • Fixed BLADE Lv Exp address.
  • Added v1.0.1J (likely v1.0.2J-compat) codes.
  • Added ground gear skill IDs.
  • Fixed config parsing of bool.

v1.2.1 2015/12/27

  • All Materials & Collectibles IDs + change character names.
  • Add/Fix Item Name feature.
  • Code DB and item ID DB now being fetched from github's HEAD (modify config.txt to change).

v1.2 2015/12/27

  • New item mod interface + much more item IDs.
  • Added more Materials ID.

v1.1.1 2015/12/25

  • 10-bit item ID Pre-release.
  • Updated readme and setup.py.

v1.1 2015/12/25

  • Affinity + groundwork for item UI redesign.
  • Updated readme and setup.py.

v1.0 2015/12/22

  • Character traits + precious resources.
  • All-around improvements.
    • Added character trait and item codes to GUI.
    • Added support for ascii and float codes.
    • Added disabled code entries for missing codes.
    • Right-clicking on current value button now toggles between.
  • dec/hex/float/ascii display modes.
    • Updated icons.

v0.1 2015/12/22

  • All included codes have been tested with XCX v1.0.1e.
  • Internal API not stable yet.

Credits

Special Thanks:

  • folks @ wiiubrew for creating pyGecko.
  • MiZ J0K3RdanmcIntropy, and others for finding XCX codes.
  • manpccore for donating towards adding Gear Mod support.

External links

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