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JackalDS

From GameBrew
JackalDS
Jackalds2.png
General
AuthorFredrik Ahlström (FluBBa)
TypeArcade
Version0.2.4
LicenseMixed
Last Updated2024/03/21
Links
Download
Website
Source

This is a Green Beret, Rush'n Attack & Mr. Goemon - Arcade emulator for the NDS.

Installation

DLDI patch the emulator for your flashcard if needed.

Create a folder named acds in either the root of your flash card or in the data folder (eg h:\data\acds). This is where settings and save files end up..

Put jackal.zip into a folder where you have arcade roms.

User guide

Menu

File:

  • Load Game - Choose a game to load.
  • Load State - Load a previously saved state for the currently running game.
  • Save State - Save a state for the current game.
  • Save Settings - Save the current settings.
  • Reset Game - Reset the currently running game.

Options

Controller:

  • Autofire - Select to enable autofire.
  • Controller - 2P start a 2 player game.
  • Swap A/B - Swap which NDS button is mapped to which arcade button.

Display:

  • Display - Scaled or unscaled screenmode (L/R to scroll screen up/down).
  • Scaling - Flicker or barebones lineskip.
  • Gamma - Adjust gamma (brightness).

Settings:

  • Speed - Switch between speed modes.
    • Normal - Game runs at it's normal speed.
    • 200% - Game runs at double speed.
    • Max - Game runs at 4 times normal speed (might change in the future).
    • 50% - Game runs at half speed.
  • Autoload State - Toggle Savestate autoloading.
  • Autosave Settings - Save settings when leaving menu if any changes are made.
  • Autopause Game - Toggle if the game should pause when opening the menu.
  • Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when menu is not active.
  • Emulator on Bottom - Select if top or bottom screen should be used for emulator, when menu is active emulator screen is always on top.
  • Autosleep - Does not work.

Debug:

  • Debug Output - Show an FPS meter for now.
  • Disable Background - Turn on/off background rendering.
  • Disable Sprites - Turn on/off sprite rendering.
  • Step Frame - Emulate one frame.

Dipswitches:

  • Lot of settings for the actual arcade game, difficulty/lives etc.

Controls

Menu:

L+R or Touchscreen - Open up menu

D-Pad or Touchscreen - Navigate menus

A or Double tap - Select an option

B or Top of the screen - Go back

R/L or Touchscreen - Switch between tabs

In game:

Select - Insert coin

Start - Start

D-Pad - Move vehicle

A - Lob grenade

B - Normal shot

Screenshots

jackalds2.png jackalds3.png

jackalds4.png jackalds5.png

Changelog

V0.2.4 2024/03/21

  • Fixed sprites when screen is flipped.
  • Added new debug menu.
  • Better menu traversing.

V0.2.3 2021/03/26

  • Added all games.

V0.2.2 2021/03/23

  • Fixed help page.
  • Fixed dipswitches.
  • Added load/save state.

V0.1.2 2020/06/08

  • Added support for flipped sprites.

V0.1.1 2018/05/10

  • Fixed unscaled mode.
  • Added flipped background support.
  • Code clean up.

V0.1.0 2018/04/20

  • Can play Jackal.

V0.0.0 2017/01/08

  • Started coding.

Credits

Huge thanks to Loopy for the incredible PocketNES, without it this emu would probably never have been made.

Thanks to:

  • Dwedit for help and inspiration with a lot of things.
  • Kenneth Lin, for the MAME driver.

External links

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