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MSX DS | |
File:Msxdsgolvelliusds.jpg | |
General | |
---|---|
Author(s) | Nyagosu |
Type | Emulator |
Version | 0.93 |
Licence | Mixed |
Links | |
Download | |
Website |
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MsxDS is an emulator of MSX/MSX2/MSX2+ computers for Nintendo DS/DS Lite. Requires a flash card adapter with DLDI support to work.
MsxDS is based on fmsxDS v.0.07 from Nyagosu but since then, several bugfixes and improvements have been added. Moreover, emulation has become much faster.
Installation
- Unzip the archive and copy the fmsxDS.nds file on your flash card.
- Copy the /msxds folder that contains Carts.crc, CMOS.ROM, data.001, data.002, data.003 and data.004 files at the root of your flash card.
- Copy MSX/MSX2/MSX2+ japanese BIOS, FM-PAC BIOS and Kanji ROM into this
folder. Here's the list of the different files:
- MSX.ROM = BIOS MSX1 & BASIC from National CF-2000 or FS-4000 (CRC32: EE229390 or 071135E0)
- MSX2.ROM = BIOS MSX2 & BASIC from National FS-4700 or FS-5000 (CRC32: 9B3E7B97 or A44EA707)
- MSX2EXT.ROM = MSX2 Extended ROM from National FS-4700 or FS-5000 (CRC32: 4A48779C or 43E7A7FC)
- DISK.ROM = Disk Basic & BDOS ROM from Panasonic FS-FD1 FDD extension (CRC32: 697EAF4E or 4C9B8214)
- FMPAC.ROM = FM-PAC BIOS ROM from Panasonic SW-M004 cartridge (CRC32: 0E84505D)
- KANJI.ROM = JIS 1st+2nd Class kanjis ROM from Panasonic FS-A1WSX (CRC32: 1F6406FB) (256KB)
- MSX2P.ROM = MSX2+ BIOS & BASIC ROM from Panasonic FS-A1WSX (CRC32: 19771608)
- MSX2PEXT.ROM = MSX2+ Extended ROM from Panasonic FS-A1WSX (CRC32: B8BA44D3)
- A1WXKDR.ROM = Kanji Basic ROM from Panasonic FS-A1WSX or FS-A1WX (CRC32: B4FC574D or A068CBA9)
- CMOS.ROM = To save parameters of SRAM used into MSX 2/2+.
Check out the checksums for optimum functioning. DLDI patch is required.
Note: For the Supercard SD/miniSD, please use the following DLDI driver.
Unzip the archive and copy the dldi.scp file into micro SD root directory. The DLDI patch will be applied automatically at launch. NeoDS works fine too with this driver.
Control
A- OK / Button 1 of MSX joypad / Left mouse button
B - Back to previous folder / Button 2 of MSX joypad / Right mouse button
Y - Cartridge, Floppy or Tape ejection
Start - Main menu Display
Pad - Pad of MSX Joypad 1 (Cursor keys or Joypad 2 possible)
In some cases, certain buttons may change function depending from the started game. With 'Fire Ball' or 'Roller Ball' in ROM version, L and R triggers are used to control the flippers. With 'Metal Gear' 1 or 2 in ROM version, L and R triggers are used to press F2 and F3 keys faster, etc.
Known issues
- The video memory of V99x8 is still managed as fMSX. Ie in one block of 128KB instead of 2 x 64K. This causes graphics bugs in some games.
- The keyboard support a japanese Bios only.
- The keyboard is malfunctioning with a few softwares.
Tip & Tricks
- Run a european game on tape at 50Hz.
Enter first the following instruction in MSX2 mode before launch the game. VDP(10) = VDP(10) OR 2
- Run a soft that crashes on launch.
Edit the BASIC launcher of corresponding soft, seek instruction POKE-1,0 or POKE-1,255 then replace it by POKE-1,(NOT(PEEK(-1))AND240)*1.0625
Changelog
Version 0.93 (2012-01-01)
- Fixed a small bug in the save state.
- Improved speed of screen10 and screen12 modes.
Version 0.92 (2011-12-26)
- Fixed FM-PAC mapper (SRAM included).
- Fixed Game-Master 2 mapper (SRAM included).
- Fix the Kanji ROM driver size.
- Improved display of screen10 and screen12 modes.
- Compiled with devkitARM r36 et libnds 1.5.4+.
- Ability to display on the top screen the MSX software media image corresponding to the selected file.
(Cartridge, floppy disk and tape) (For more information, see FAQ) Version 0.91 (2011-09-24)
- New management of buttons that allows to configure X and Y. (Push Y to use the radio in Metal Gear)
- Fixed the VDP status register 4.
- Adding the options menu.
- The using the paddle controller is possible with your softwares.
- Added ASCII paddle controller emulation. (used in Break Out)
- Fixed LDIR & LDDR instructions of the z80. (Goody, etc, work now)
- Taking into account of CE bit of the status register 2 of VDP before a disk access. (Improved compatibility with floppy disks.) (Undeadline, Fray, etc, work fine now)
Version 0.90 (2011-06-12)
- Optimized display engine. (Thanks to Pixador for the suggestion for sprites)
- Improved MSX1 VDP registers emulation.
- Some optimizations in sound and Z80 emulation.
- Added R register emulation of Z80.
Updated libnds (v1.5.0)
- Now MsxDS supports the DSI mode of CycloDS iEvo!
- New ITCM memory management to put the most useful routines according to selected MSX mode.
- Fixed colors values of screen 8 mode.
- Fixed bug of color 0.
- Added Key mapping to L,R for ROM versions of Angma Jidae - Devil zone (Uttum Soft).
- Fixed bug in error messages.
- Updated Carts.crc file.
- Fixed a SCC detection problem for ROM games.
Version 0.89 (2011-02-13)
- Fixed the colors table for sprites of Screen 8 mode.
- Fixed bug in the Z80 of the 0.88 version. (Ikari Warrior)
- Fixed values cycles of z80 instructions. (Retaliot, Seleniak and Sweet Acorn work fine now)
- Fixed vblank interrupts register.
- Added a frame limiter (the games that ran too fast, works with good speed now.)
- Automatic disabling of disk controller for Nausicaa in order to avoid having to press Shift at boot.
(ROM version only) Version 0.88 (2010-12-25)
- Z80 emulation code optimization.
- Added Arkanoid paddle controller emulation.
- Added Key mapping to L,R for the following games (ROM versions only.): Borfes to 5-nin no Akuma (L/R= ESC), Caos Begins (L=F1, R=F2), Dragon Slayer 4 (L=ESC, R=RET), Higemaru Makaijima (L/R= F1), Hi no Tori (L=F2, R=F3), King kong 2 (L/R=F2), The Maze of Galious (L/R=F1), The Treasure of USAS (L=F1, R=F2), Xorz (A=SPACE, B=m) and Yaksa (L=F1, R=F2).
Version 0.87 (2010-12-11)
- Updated Carts.crc file for several megarom from Spain (CAS converted to ROM), etc.
- The LED of CAP and Kana keys are now truly emulated.
- Mouse Emulation.
- Key mapping F2,F3 to L,R for Metal Gear. (ROM versions only.)
- Using the Z80 emulation source code of fMSX v.3.51.
- Z80 emulation code optimization.
- Fixed bug of color 0 in the save state.
- PDF User's manual.
Version 0.86 (2010-09-18)
- Added scrolling file names with the stylus.
- Now we must do a double-tap on the save-state icon.
- Modified the routine of collision of MSX1 sprites for Pitfall II.
- Small improvement of the UI.
- MSX2 mode by default (because it is faster than the MSX2+ mode).
- Fixed some bugs in the patching of the ROM disk. (Improved DSK images support.)
- SCC+ emulation (for SD Snatcher, Konami Game collections, etc...).
- Fixed of the screen12 color contour which was managed like the screen8.
- Removal of some useless display conditions. (msxDS is still a bit faster!)
Version 0.85 (2010-08-22)
- Updated Carts.crc file for many megarom from Korea.
- Fixed 32KB ROM mirrors.
- Rewrote sprites routines. (full emulation)
- Super Pierrot mapper support.
- Some small fixes in the megaroms mappers routines.
- Fixed status register 0 of VDP in MSX1 mode. (Zaxxon published by Electric Software works.)
- Added Kanji BASIC support. (The a1wxkdr.rom file is now required.)
- MSX2+ logo is displayed.
- Use of TCM memory for several graphics routines. (msxDS is a bit faster!)
- Double-tap on a file name to select it (and close the window).
- Use of L and R triggers for 'Fire Ball' and 'Roller Ball' pinballs. (ROM versions only)
Version 0.84 (2010-06-25)
- Fixed a small bug in the keyboard.
- Added Kanji ROM support. You can also input Kanjis in BASIC by loading the kanji driver ROM (CRC32: B4FC574D/32KB) into SLOT 1 or 2.
- Added emulation clock (RTC).
- Improved ROM support. The Carts.crc file is required for some megaroms.
Version 0.83 (2010-05-26)
- Fixed a bug in the management of background color for screen 0.
- Added tape emulation. Support files CAS with fMSX-DOS format.
- Usually, to load a game tape, select a file CAS with the tape icon and turn on the MSX with SHIFT pressed until the sound "Beep" and then enter RUN"CAS: or BLOAD"CAS:",R or CLOAD in Basic.
- Improved keyboard.
- Improved folders management.
Version 0.82 (2010-05-10)
- Compiled with devkitARM r30 and Libnds 1.4.3+.
- Fixed a bug in the management of color 0 for screen 6 mode.
- Added a filter to improve the display quality of high resolution modes.
- There are now three sound modes (PSG at 40Khz, PSG+SCC at 22Khz, PSG+FM at 8Khz).
- Fixed the path of instant save file that was saved by mistake at the root.
- The selection of cartridges, MSX type and sound mode is blocked when the MSX is ON.
- Improved change of display mode.
Version 0.81 (2010-03-20)
- MsxDS no longer crashes after MSX reboots.
- Scrolling of file name selected when it exceeds the frame.
- Memorization of location of last opened folder.
Version 0.8 (2010-03-03) Already 3 years that I had not coded it. This year I am pleased to finally offer an update with many changes which are not all visible to the user but necessary. This is main changes.
- Compiled with devkitARM r27 and libnds 1.4.0+.
- Using of the libfifo optimised by Cooper.
- New sound routine (It's more clean & faster).
- Loader window is bigger and more convenient.
Version 0.7+ (2007-09-19)
- Add MSX2+ scrolling.
- Loader rewritten.
- Improved sprites.
- New icons.
- Add screens modes.
Credits
Copper, Marat Fayzullin, Pixador, Nyagosu, Mars2000 and ProgDS