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OpenSyobon3DS | |
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General | |
Author | nop90 |
Type | Platform |
Version | 1.2 |
License | Mixed |
Last Updated | 2016/07/27 |
Links | |
Download | |
Website | |
Source | |
OpenSyobon3DS is a port of Open Syobon Action (Cat Mario) to the 3DS.
To adapt the game to the 3DS, the grapics are scaled to half size and a level selection menu is added to make use of the bottom screen (the original version uses the 0-8 keys).
There is also a lock on levels just like the android version, but it's possible to unlock all the levels with combination keys.
Installation
Release contains CIA and 3DSX/SMDH builds. All the resources are included in the executabile using romfs.
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon/ follder. Move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder.
Controls
Menu:
D-Pad - Move
A - Start a level
L+R+Start - Unlock levels (new finished levels wil not be saved)
Select+Start - Exit game
In-game:
Left/Right - Move
A/Up - Jump
B - Speed Up
Select - Suicide
Start - Go back to game menu
Select+Start - Exit game
Screenshots
Known issues
In CIA version, the music continue to play after returning the Home Menu.
Changelog
V1.2 2016/07/27
- Fixed blurred text caused by SFTDLib (used workaround found on Xerpi github).
- Added sprites for ceiling spikes, previously drawn as white lines.
- Changed two level icons with better images.
- Added touch controls for level selection in menu and to retry level/quit level in game.
V1.1 2016/05/01
- Returned to original screen widht/2 (the gameplay was badly affected by a wider screen).
- Changed key mappings.
- Fixed most of the sprites.
V1.0.1 2016/04/25
- Added CIA version.
- Changed meu sound.
- Fixed a bug in level 4.
V1.0 2016/04/23
- First release.
Credits
This game uses the sf2d sftd and sfil libraries created by @xerpi.