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Mastermind 3DS

From GameBrew
Revision as of 08:19, 11 April 2020 by HydeWing (talk | contribs) (Created page with "{{Infobox 3DS homebrew | title = Mastermind | image = https://dlhb.gamebrew.org/3dshomebrew/Mastermind3DS-01.png|250px | type = Other Games | version = v1.1 | licence = Mixed...")
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Template:Infobox 3DS homebrew

Welcome everyone to the official website of Zelda ROTH and OLB! This site enable the download of a Zelda's amateur game, entitled Return of the Hylian, made in C++ and with the SDL libraries. So you will find on this site the amateur game Zelda ROTH, the staff introduction and a forum where you can talk about these games. This time I release a port to 3ds of a great Zelda fan game, Zelda Return of the Hylian. All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr Compiled game (3dsx and CIA versions): http://github.com/nop90/ZeldaROTH/releases Source: http://github.com/nop90/ZeldaROTH/ Credits: The original game is made by Vincent Jouillat (http://www.zeldaroth.fr) This game uses the sf2d sftd and sfil libraries created by @xerpi Changelog Ver. 1.0.2 (11 June 2016) - Corrected SFX frequency - Some small bug fixed Ver. 1.0.1 (4 June 2016) - Solved a memory leak - Fixed accented letters output and other text problems - Improved Italian traslation - Trimmed Forest Temple music Ver. 1.0 (4 June 2016) - completed the Italian translation - optimized the use of bottom the screen - object selection with touchscreen - changed key mapping - fixed the remaining bugs - cleaned the code Ver. 0.4 alpha (31 May 2016) - fixed destructors of classes derived from "Listable" class to avoid memory leak - added language selection in game options - activated sound options and changed sound volume levels for Music and SFX to only two values (on / off) - trimmed background music of Kocorico village Ver. 0.3 alpha (22 May 2016) - added background music (build size increased to about 55MB) - fixed exiting to launcher with SELECT button - fixed tiles rendering in wide screen mode - fixed crashes caused by memory leak Ver. 0.2 alpha - Bugged test build (12 May 2016) - Game framerate fixed - Multilanguage implemented (EN, FR, IT, DE. ES). The language is selected according to the system language. Not supported languages switch by default to English - Italian translation strated (Only meu translated at the moment) - English translation updated (thanks to @Ammako for the fixed text) - All game keys mapped using keys combinations (mostly L+ ..) - Strerch to fullscreeen feature added - Menus and info screens moved to bottom screen Ver. 0.1 alpha (07 May 2016) - First alpha release Installation In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs. There is also a zip with the CIA version. The game creates a ZeldaROTH subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses. WARNING: in v1.0 there is a new key mapping respect the one in the alpha releases. Commands

  • Read / Open / Speak: A
  • Confirm / Pass text: A
  • Move Link: Arrows
  • Run : R hold
  • Use sword: B
  • Spin attack: B hold then dropped
  • Item selection: L + START
  • Use selected object: Y
  • Pick up items (with the glove): X
  • Open the map: START (outside of dungeons)
  • Open the map: START (in dungeons)
  • View defeated monsters: L and B
  • Look around: L and direction
  • Enlarge / Shrink screen size: L and A
  • Show help: L and Y
  • Save / Quit: SELECT
  • Close the game: SELECT from the title screen

Known Bugs

  • none

To Do List

  • nothing

http://www.zeldaroth.fr/us/

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