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Sonic 3 A.I.R. | |
---|---|
General | |
Author | MDashK, gl33ntwine, Rinnegatamante |
Type | Platform |
Version | beta-1 |
License | GPL-3.0 |
Last Updated | 2024/04/20 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Sonic 3 A.I.R. (Angel Island Revisited) is a fan-made remaster of the classic Sega game Sonic 3 & Knuckles. This project modernizes the original game by adding widescreen support, improved graphics and audio, and new gameplay features. It is designed to offer a superior playing experience on modern systems while requiring original game data to run.
Setup Instructions
In order to properly install the game, you'll have to follow these steps precisely:
- Legally obtain a compatible Sonic 3 & Knuckles ROM.
The instructions on how to do that are available at sonic3air.org
- Install FdFix by copying
fd_fix.skprx
to your taiHEN plugins folder (usuallyur0:tai
) and adding the entry to yourconfig.txt
under*KERNEL
:
*KERNEL ur0:tai/fd_fix.skprx
! ⚠️ Don't install 'fd_fix.skprx' if you're using the rePatch plugin! ! ⚠️ rePatch provides the same functionality and they may conflict.
- Make sure you have
libshacccg.suprx
in theur0:/data/
folder on your console. If you don't, use ShaRKBR33D to get it quickly and easily. - Download the archive with data files (
sonic3air.zip
) from Releases. Unpack it to theux0:/data/sonic3air/
folder on your console. Example of correct resulting path:ux0:/data/sonic3air/data/scripts.bin
. - Rename your Sonic 3 & Knuckles ROM to
Sonic_Knuckles_wSonic3.bin
and place it inux0:data/sonic3air/Sonic_Knuckles_wSonic3.bin
. - Download and install the VPK from Releases.
- (Optional) Download the remastered audio pack (
audioremaster.bin
) from Releases. Place it in theux0:data/sonic3air/data/
folder.
Media
Sonic 3 A.I.R. Full Game Release Clip (Eukaryot)
Screenshots
Changelog
beta1
- First Release.
- This version should be on par with v24.02.02.0-stable and include other updates/fixes made before April 13, 2024.
Credits
- Eukaryot and contributors for the original Sonic 3 A.I.R. project and help with understanding the engine.
- MDashK for actually getting this to a playable state and release, numerous fixes and improvements, a lot of testing, and many other things I can't possibly list here.
- Rinnegatamante for translating shaders, VAOs support in VitaGL, optimization, and more.
- Brandonheat8 for the LiveArea assets.