More actions
Colored Cube | |
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General | |
Author | Dimok |
Type | Demos |
Version | 2016 |
License | Mixed |
Last Updated | 2016/03/15 |
Links | |
Download | |
Website | |
Source | |
This Wii U homebrew showcases a rotating colored cube made from triangle primitives, demonstrating the use of the WiiU GX2 engine. Written in C, it uses GLM for math functions and allows easy integration with equivalent C math libraries.
This GX2 example was adapted from an OpenGL tutorial, with enhancements including:
- Added automatic cube rotation (initially).
- Added gamepad D-PAD controls to rotate the cube manually.
- Changed aspect ratio to 16:9 instead of 4:3.
The GLSL shader code and other aspects remain the same as the original example.
Controls
D-Pad - Rotate the cube
Home - Quit the app
Compatibility
The application is compatible with HBL v1.1.