More actions
VNDSVitaConverter | |
---|---|
General | |
Author | ideal-fire |
Type | PC Utilities |
Version | 1.4 |
License | CC0 1.0 |
Last Updated | 2020/10/07 |
Links | |
Download | |
Website | |
Source | |
Convert VNDS games to be usable with Higurashi-Vita.
What the conversion does:
- Converts all images to 32-bit PNGs, using ARGB bits. This ensures libvita2d can load them.
- Organizes the folder to look like a Higurashi folder by moving assets into different folders.
- Unzips ZIP files.
- Creates an “isvnds” file to mark the folder as a VNDS game for Higurashi-Vita.
- If your game has .aac audio, it detects and converts it with FFmpeg.
User guide
- Make sure you have at least Higurashi Vita v2.4+.
- Get a VNDS game.
- If your game has AAC audio, install FFmpeg and ensure it’s in PATH or in the same directory as the converter.
- Extract the VNDS game ZIP file. No need to extract sound.zip, background.zip, etc. yourself.
- Run the program.
- Choose the root of the VNDS game folder. Linux users will need to type in the path manually, while Windows users can use a GUI.
- Wait for it.
- The converted game will be in a new folder named "<original folder name>-converted".
- Move the converted game folder to ux0:data/HIGURASHI/Games/.
Changelog
v1.4
- Fix stretched sprite bug on Windows.
v1.3
- Fix sound archive creation on Windows.
v1.2
- Create SEArchive.legArchive for Higurashi-Vita v2.7+.
v1.1
- Pad character images. Possibly fix Higurashi-Vita #3.
v1.0
- Fix paths with spaces in them when doing audio conversion with FFmpeg.
v0.1
- First Release.