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Sushi | |
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General | |
Author | Chewbatrij, Heipai, JustSid, KevJin, Merlin Györy, Slin |
Type | Puzzle |
Version | 2017 |
License | Mixed |
System | DMG |
Last Updated | 2017/01/22 |
Links | |
Download | |
Website | |
Source | |
Sushi is a puzzle game for the original Game Boy, developed during Global Game Jam 2017.
User guide
Sushi is a game about raw fish eating other raw fish, while fighting for their lives and homes and children and free education in a massive all out battle against natures waves of waves. Help them in this wet adventure.
There are three different sizes of fish, bigger fish eat smaller fish and there is the player fish. The goal is to grow the player fish to the biggest size by eating two smaller fish and then clearing the stage of all smaller fish.
All fish are indirectly controlled by starting waves from the screens edges. Small fish move 3 units, medium sized fish move 2 units and big fish move 1 unit.
There are 18 levels and this gets quite complicated after the first few.
Controls
D-Pad - Position the starting waves
A - Start a wave
Screenshots
Media
GGJ17 - Sushi (SlinDev)
Compatibility
Can be played on the Game Boy, Game Boy Color and Game Boy Advance as well as emulators.
Known issues
There is no way to continue the game from where you left or level selection or anything, so if you want to finish all levels you'll have to do it in one play session.
Credits
The game uses background tiles for everything but the text box, which uses the window and the fishes which use 8x8 sprites.
For the music playback it uses GBT Player.
Other tools are rgbds for compiling and linking and stuff and the bgb emulator.
External links
- GitHub - https://github.com/JustSid/Sushi
- Global Game Jam - https://globalgamejam.org/2017/games/sushi
- Gameboy Development Forum - https://gbdev.gg8.se/forums/viewtopic.php?id=388