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Bubble Factory GB

From GameBrew
Revision as of 08:01, 10 September 2023 by HydeWing (talk | contribs)
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Bubble Factory
Bubblefactorygb.png
General
AuthorDonald Hays
TypeAction
Version2023
LicenseMixed
SystemDMG
Last Updated2023/04/03
Links
Download
Website
Source

A Game & Watch-inspired game for Game Boy.

Installation

You can play it online, on an emulator or real hardware.

User guide

You have found your way into a factory. The factory makes bubbles!

Naturally, you must pop all the bubbles. But don't let the guards catch you!

How to play

Bubbles move their way down the belts. Don't let them reach the machine at the end of their row. Pop them by pressing A when you're near them.

Gain points by popping bubbles. The game will become harder as you gain more points. If a bubble reaches the end of its row, or a guard catches you, you'll gain a miss. Miss three times and it's game over.

Sometimes you'll see cash on the ground or a heart moving across the screen. Gather the cash for points, or the heart to remove a miss.

There are two modes: normal and hard. Each has its own high score. You'll earn a star for every 200 points in your high scores, up to five stars in each mode. Try to earn all ten stars!

Controls

D-Pad - Move

A - Pop the bubbles

Screenshots

bubblefactorygb2.png bubblefactorygb3.png

Changelog

2023/04/02

  • An alert bubble is now shown next to open doors when guards are about to appear.
  • Difficulty screen now shows outlines of unearned stars to hint at the high score challenge.
  • Other minor graphical improvements.
  • Removed Twitter handle on title screen.

2021/04/22

  • The update addresses the issue of high scores not saving correctly on some emulators and flash carts due to a non-standard cartridge type configuration.
  • The build process has been refined to be more standard, now expecting SDCC to be in the PATH instead of requiring a specific location relative to the project directory.
  • A best-practice change has been implemented to wipe sprite object attribute memory before enabling sprites for the first time to avoid potential issues with corrupted, random sprites appearing on screen.

External links

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