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PypeBros' NDS Game Engine DEMO | |
File:Pypebrosgameenginedemods.png | |
General | |
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Author(s) | PypeBros |
Type | Platform Demo |
Version | 17September2009 |
Licence | Mixed |
Links | |
[Media:Pypebrosndsgameenginedemods.rar Download] | |
Website |
<htmlet>adsense</htmlet>
Demonstration of game engine on the Nintendo DS and a two-level game featuring Bilou, blue and round mascot. The demo contains two playable levels.
Features
- Sound & music by Pierrick Hansen thanks to 0xtob's libntxm,
- Ease-of-use thanks to Noda's EFS
- New monsters
- Improved controls
- One extra (draft) level
- 5 hitpoints per lives and unlimited lives
- A few hidden places you needn't to find
- Some more gfx
- Parallax scrolling
User guide
Dodge angry applemans, avoid getting stomped by the funky funghis and collect enough apples to pass through the tree-with-a-sign.
Only yellow Woodworms can be stomped for now.
Controls
D-pad - move Bilou (the blue hero)
X/Y - jump