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EmuMMC Switch

From GameBrew
Revision as of 03:14, 26 April 2023 by HydeWing (talk | contribs)
emuMMC
File:Emummcswitch.png
General
Authorm4xw
TypeSystem Tools
Version2023
LicenseGPL-2.0
Last Updated2023/02/23
Links
Download
Website
Source
Support Author

A SDMMC driver replacement for Nintendo's Filesystem Services, by m4xw.

Features

  • Arbitrary SDMMC backend selection.
    • This allows loading eMMC from SD or even SD from eMMC.
  • On the fly hooking / patching, fully self-infesting.
    • Only one payload required for all versions.
  • File-based SDMMC backend support (from SD).
    • This allows loading eMMC images from hekate-backups (split or not).
  • SDMMC device based sector offset (currently eMMC only).
    • Raw partition support for eMMC from SD with less performance overhead.
  • Full support for /Nintendo folder redirection to a arbitrary path.
    • No 8 char length restriction.
  • exosphere based context configuration.
    • This includes full support for multiple emuMMC images.

Compiling

hekate

Run ./build.sh and copy the produced kipm (Kernel Initial Process Modification) file to /bootloader/sys/

Atmosphere

Run make, the resulting kip can be used for code injection via fusee (place at /atmosphere/emummc.kip)

Media

Whats an Emunand/ Emummc and Should you use one? (Jonny Troche)

Compatibility

Supported Horizon Versions:

1.0.0 - 16.0.0

Credits

  • CTCaer - The CTCaer hekate fork, file-based emuMMC support, SDMMC driver fixes among other things.
  • SciresM, hexkyz - The Atmosphere project, FS offsets, additional research related to newer FS versions.
  • naehrwert - The hekate project, its SDMMC driver and being very helpful in the early research phase.
  • jakibaki - KIP Inject PoC, used in the early dev phase.
  • switchbrew/devkitPro - devkitA64 and libnx sources.

External links

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