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WiiRayTracer

From GameBrew
Revision as of 04:21, 10 April 2023 by HydeWing (talk | contribs)
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WiiRayTracer
Wiiraytracer2.png
General
AuthorTheBlasphemer
TypeDemos
Version1.0
LicenseMixed
Last Updated2008/06/09
Links
Download
Website
Source

WiiRayTracer is a program that utilizes a basic version of a raytracing algorithm to generate 3D images on the Nintendo Wii console. The program utilizes the raw framebuffer and guVector functions, which are built-in tools, to generate the images.

Raytracing is a technique used to create realistic 3D images by simulating the way light behaves in the real world. It is a computationally intensive process and is typically used in high-end 3D graphics applications.

Note: Use the Home key on your Wiimote to exit.

Credits

"Fundamentals of computer graphics" (second edition) by Peter Shirley (the one with the big tiger up front).

Original java assignment this was based on http://www.cs.uu.nl/docs/vakken/gr/lab1.html

External Links

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