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Super Mario Advance 4 | |
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General | |
Author | Mythical-Atlas |
Type | Platform |
Version | 0.6 |
License | Mixed |
Last Updated | 2022/10/24 |
Links | |
Download | |
Website | |
Source | |
This is a homebrew port the Super Mario Advance 4 on the GBA.
The CTR user library only has basic audio functions, so all audio loading and handling code was custom-written for this.
Only world 1-1 is implemented, but there is modular support for multiple different levels.
Features
- Basic movement.
- Some objects.
- Some enemies.
- Some object/enemy interactions.
- Death and resetting (falling into pits).
- Music and some sound effects.
- HUD.
Installation
Requires a homebrew-enabled 3DS.
Available in 3DSX format. Put the .3dsx file in SD:/3ds/, then launch it from the Homebrew Launcher.
Controls
Start - Exit
A - Jump
B - Run
D-Pad or Circle Pad - Move
Screenshots
Changelog
0.6
- World 1-1 is pretty much finished. Every feature from the original game is technically present and functional, but there is a lot of polishing to be done. There are a lot of things that looks or behave slightly incorrectly. However, the level is playable and can be finished.
0.5
- Too many changes to list, and I don't remember the differences lol.
- For debug purposes, you start as racoon Mario.
0.4
- Added more objects.
- Added more interactions with objects.
- Added more animations/particles.
- Added more sounds.
- Other tweaks.
- Very unfinished and barely playable.
0.3
- Added goombas and mushrooms.
0.2
- Fixed lagging due to audio issues.
0.1
- First published version. Very unfinished and barely playable.